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Worthy Islands

by Chewie_

0.8.95

Game Version
1.2.0.124
Created
Thu, 31 Oct 2024 09:21:39 GMT
Last Modified
Fri, 01 Nov 2024 09:25:05 GMT

0.8.94

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 09:02:56 GMT
Last Modified
Thu, 31 Oct 2024 09:06:55 GMT

0.8.93

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 08:28:09 GMT
Last Modified
Thu, 31 Oct 2024 08:34:02 GMT

0.8.92

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 08:07:14 GMT
Last Modified
Thu, 31 Oct 2024 08:12:13 GMT

0.8.91

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 07:43:17 GMT
Last Modified
Thu, 31 Oct 2024 07:45:01 GMT

0.8.90

---Worthy Islands 0.8.86---
-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Sat, 26 Oct 2024 15:02:59 GMT
Last Modified
Sun, 27 Oct 2024 15:04:24 GMT

0.8.89

---Worthy Islands 0.8.89---
-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:21:37 GMT
Last Modified
Fri, 25 Oct 2024 07:23:30 GMT

0.8.88

---Worthy Islands 0.8.88---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 18:07:15 GMT
Last Modified
Thu, 24 Oct 2024 18:09:54 GMT

0.8.87

---Worthy Islands 0.8.87---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 13:10:58 GMT
Last Modified
Thu, 24 Oct 2024 13:13:20 GMT

0.8.86

---Worthy Islands 0.8.85---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
-Updated Navmeshes

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 12:20:28 GMT
Last Modified
Thu, 24 Oct 2024 12:23:00 GMT

0.8.85

Game Version
1.2.0.124
Created
Thu, 31 Oct 2024 09:46:02 GMT
Last Modified
Thu, 31 Oct 2024 10:06:51 GMT

0.8.84

---Worthy Islands 0.8.83---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 10:35:14 GMT
Last Modified
Tue, 09 Jul 2024 10:56:15 GMT

0.8.83

---Worthy Islands 0.8.82---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 09:44:17 GMT
Last Modified
Wed, 10 Jul 2024 09:46:28 GMT

0.8.82

---Worthy Islands 0.8.82---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 21:58:57 GMT
Last Modified
Tue, 09 Jul 2024 21:59:24 GMT

0.8.80

---Worthy Islands 0.8.725---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 09:43:48 GMT
Last Modified
Tue, 09 Jul 2024 09:47:32 GMT

0.8.79

---Worthy Islands 0.8.79---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 09:15:18 GMT
Last Modified
Tue, 09 Jul 2024 09:17:12 GMT

0.8.78

---Worthy Islands 0.8.77---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 08:52:13 GMT
Last Modified
Tue, 09 Jul 2024 08:56:58 GMT

0.8.77

---Worthy Islands 0.8.77---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 08:30:45 GMT
Last Modified
Tue, 09 Jul 2024 08:31:11 GMT

0.8.76

---Worthy Islands 0.8.72---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Sun, 07 Jul 2024 09:54:36 GMT
Last Modified
Mon, 08 Jul 2024 09:55:31 GMT

0.8.75

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
Game Version
1.2.0.76
Created
Sun, 07 Jul 2024 09:28:25 GMT
Last Modified
Mon, 08 Jul 2024 09:30:16 GMT

0.8.74

---Worthy Islands 0.8.72---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
Game Version
1.2.0.76
Created
Sun, 07 Jul 2024 09:06:37 GMT
Last Modified
Mon, 08 Jul 2024 09:09:50 GMT

0.8.73

---Worthy Islands 0.8.72---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
Game Version
1.2.0.76
Created
Sun, 07 Jul 2024 08:43:03 GMT
Last Modified
Mon, 08 Jul 2024 08:44:10 GMT

0.8.72

---Worthy Islands 0.8.72---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Changed Discord link in description
Game Version
1.2.0.76
Created
Sun, 07 Jul 2024 08:15:22 GMT
Last Modified
Mon, 08 Jul 2024 08:18:24 GMT

0.8.71

---Worthy Islands 0.8.71---

-Added the 1.2 update functionality to Worthy Islands (AI can now drive around the map!)
-Fixed floating decal at airport
-Fixed floating pavement segments in Lymeford
-Made terrain changes to Whitmore Forest, between the Quarry and Sawmill area
-Added map markers for Rooks Pass, Bishop Coast, Stockley Woods and Whistler Hill
-Made adjustments to Lyme Bay Bridge, at the Camton end.
-Updated navmesh (Soldiers/Vehicles/LowRes)
-Updated Topographical Map
-Updated Sound Map
Game Version
1.2.0.70
Created
Wed, 26 Jun 2024 14:37:46 GMT
Last Modified
Wed, 26 Jun 2024 14:58:05 GMT

0.8.70

---Worthy Islands 0.8.70---

- Increased player count for GM mode to 64 from 32.
- Smoothed roads in Winmere
- Added more decoration to the church/sea wall area of Winmere
- Removed all large pipes from Water Treatment Plant (were causing collider issues for the players and vehicles)
- Added more detail to Airfield (buildings, signs and decorations)
- Smoothed Roads around Airfield, Camton and Warley
- Added more buildings/decorations to Worthy Port, particularly the Northern part
- Updated Navmesh
- Updated Topographical Map
- Regenerated Shore Map
- Updated Sound Map
- Updated Discord link on mod description
Game Version
1.1.0.42
Created
Thu, 09 May 2024 17:01:03 GMT
Last Modified
Thu, 09 May 2024 17:20:19 GMT

0.8.69

-Updated Navmesh to 1.1 update functionality
-Updated Game Master mode to 1.1 update functionality
-Update to Winmere Forest area
-Overhaul to Winmere Tunnel added new castle ruins and access to castle above tunnel
-Added decorations to gardens/roads in Lutley and Lymeford
-Added more road signs in various places (ongoing)
-Added decorations to Sawmill area
-Updated environment probes in Southwick House, Netston Tunnel and Winmere Tunnel
-Smoothed out various roads across the map
-Updated Satmap
-Updated Shore Map
Game Version
1.1.0.42
Created
Sat, 06 Apr 2024 08:10:21 GMT
Last Modified
Sat, 06 Apr 2024 08:33:38 GMT

0.8.68

-Fixed main gate at Worthy Military base
-Adjusted Global Environment probe
-Adjusted environment probes for Thrall Island and Southwick Mansion underground area
-Adjusted foliage/rocks at picnic site in Southwick Ridge
Game Version
1.0.0.95
Created
Thu, 08 Feb 2024 09:49:01 GMT
Last Modified
Thu, 08 Feb 2024 10:02:20 GMT

0.8.67

-More detail/clutter added to Worthy Military Base
-Updated area between Stockley, Stockley Abbey and campsite at Lake Graff
-Started adding murals to some buildings in Lutley
-Update to Smithy's Peak - added lots more walkable area, cliffsides and rocks.
-Expanded the ruins at Stockley Abbey, added more graves to graveyard/
-Added hangar to Southwick Millitary Base
-Updated environment probes on Smithy's Peak and Thrall Island
-Updated wilderness area between Lake Graff and Farebridge
-Updated map markers
-Added more terrain detail/decoration to Sawmill
-Updated Navmesh
-Updated LowRes Navmesh
-Updated Topographical Map
-Updated Soundmap
-Updated SatMap
-Rebuilt ShoreMap
Game Version
1.0.0.80
Created
Wed, 17 Jan 2024 10:49:00 GMT
Last Modified
Wed, 17 Jan 2024 11:02:28 GMT

0.8.66

-Added occlusion masks to the terrain (Hopefully a performance increase)
-Fixed concrete floors at Warley Military Base (had no colliders)
-Added more detail to Stockley and Stockley Beach
-Removed military compositions from map (causing issues with other game modes)
-Removed Door component from the top Silo Doors (can no longer open them.. for now)
-Complete overhaul of Warley Cove and the beach up to Warley (Pirate Cove has moved on :( )
-Removed obstacles near some helipads (Southwick Mil base/Worthy Mil Base)
-Updated Topographical map
-Updated Shore Masks
-Updated Navmesh
-Updated Satmap
Game Version
1.0.0.80
Created
Tue, 09 Jan 2024 10:37:17 GMT
Last Modified
Tue, 09 Jan 2024 10:46:51 GMT

0.8.62

-Added Diesel Powerplant to Worthy Islands Powerplant
-Changed GM Mode configuration
-Updated Navmesh
Game Version
1.0.0.47
Created
Mon, 20 Nov 2023 15:41:53 GMT
Last Modified
Mon, 20 Nov 2023 15:51:00 GMT

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