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Worthy Islands
by Chewie_
0.8.95
- Game Version
- 1.2.0.124
- Created
- Thu, 31 Oct 2024 09:21:39 GMT
- Last Modified
- Fri, 01 Nov 2024 09:25:05 GMT
0.8.94
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 09:02:56 GMT
- Last Modified
- Thu, 31 Oct 2024 09:06:55 GMT
0.8.93
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 08:28:09 GMT
- Last Modified
- Thu, 31 Oct 2024 08:34:02 GMT
0.8.92
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 08:07:14 GMT
- Last Modified
- Thu, 31 Oct 2024 08:12:13 GMT
0.8.91
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 07:43:17 GMT
- Last Modified
- Thu, 31 Oct 2024 07:45:01 GMT
0.8.90
---Worthy Islands 0.8.86--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Sat, 26 Oct 2024 15:02:59 GMT
- Last Modified
- Sun, 27 Oct 2024 15:04:24 GMT
0.8.89
---Worthy Islands 0.8.89--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 07:21:37 GMT
- Last Modified
- Fri, 25 Oct 2024 07:23:30 GMT
0.8.88
---Worthy Islands 0.8.88--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 23 Oct 2024 18:07:15 GMT
- Last Modified
- Thu, 24 Oct 2024 18:09:54 GMT
0.8.87
---Worthy Islands 0.8.87--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 23 Oct 2024 13:10:58 GMT
- Last Modified
- Thu, 24 Oct 2024 13:13:20 GMT
0.8.86
---Worthy Islands 0.8.85--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo -Updated Navmeshes (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 23 Oct 2024 12:20:28 GMT
- Last Modified
- Thu, 24 Oct 2024 12:23:00 GMT
0.8.85
- Game Version
- 1.2.0.124
- Created
- Thu, 31 Oct 2024 09:46:02 GMT
- Last Modified
- Thu, 31 Oct 2024 10:06:51 GMT
0.8.84
---Worthy Islands 0.8.83--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Tue, 09 Jul 2024 10:35:14 GMT
- Last Modified
- Tue, 09 Jul 2024 10:56:15 GMT
0.8.83
---Worthy Islands 0.8.82--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Tue, 09 Jul 2024 09:44:17 GMT
- Last Modified
- Wed, 10 Jul 2024 09:46:28 GMT
0.8.82
---Worthy Islands 0.8.82--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 21:58:57 GMT
- Last Modified
- Tue, 09 Jul 2024 21:59:24 GMT
0.8.80
---Worthy Islands 0.8.725--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 09:43:48 GMT
- Last Modified
- Tue, 09 Jul 2024 09:47:32 GMT
0.8.79
---Worthy Islands 0.8.79--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 09:15:18 GMT
- Last Modified
- Tue, 09 Jul 2024 09:17:12 GMT
0.8.78
---Worthy Islands 0.8.77--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 08:52:13 GMT
- Last Modified
- Tue, 09 Jul 2024 08:56:58 GMT
0.8.77
---Worthy Islands 0.8.77--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 08:30:45 GMT
- Last Modified
- Tue, 09 Jul 2024 08:31:11 GMT
0.8.76
---Worthy Islands 0.8.72--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 09:54:36 GMT
- Last Modified
- Mon, 08 Jul 2024 09:55:31 GMT
0.8.75
-Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 09:28:25 GMT
- Last Modified
- Mon, 08 Jul 2024 09:30:16 GMT
0.8.74
---Worthy Islands 0.8.72--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 09:06:37 GMT
- Last Modified
- Mon, 08 Jul 2024 09:09:50 GMT
0.8.73
---Worthy Islands 0.8.72--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 08:43:03 GMT
- Last Modified
- Mon, 08 Jul 2024 08:44:10 GMT
0.8.72
---Worthy Islands 0.8.72--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Changed Discord link in description
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 08:15:22 GMT
- Last Modified
- Mon, 08 Jul 2024 08:18:24 GMT
0.8.71
---Worthy Islands 0.8.71--- -Added the 1.2 update functionality to Worthy Islands (AI can now drive around the map!) -Fixed floating decal at airport -Fixed floating pavement segments in Lymeford -Made terrain changes to Whitmore Forest, between the Quarry and Sawmill area -Added map markers for Rooks Pass, Bishop Coast, Stockley Woods and Whistler Hill -Made adjustments to Lyme Bay Bridge, at the Camton end. -Updated navmesh (Soldiers/Vehicles/LowRes) -Updated Topographical Map -Updated Sound Map
- Game Version
- 1.2.0.70
- Created
- Wed, 26 Jun 2024 14:37:46 GMT
- Last Modified
- Wed, 26 Jun 2024 14:58:05 GMT
0.8.70
---Worthy Islands 0.8.70--- - Increased player count for GM mode to 64 from 32. - Smoothed roads in Winmere - Added more decoration to the church/sea wall area of Winmere - Removed all large pipes from Water Treatment Plant (were causing collider issues for the players and vehicles) - Added more detail to Airfield (buildings, signs and decorations) - Smoothed Roads around Airfield, Camton and Warley - Added more buildings/decorations to Worthy Port, particularly the Northern part - Updated Navmesh - Updated Topographical Map - Regenerated Shore Map - Updated Sound Map - Updated Discord link on mod description
- Game Version
- 1.1.0.42
- Created
- Thu, 09 May 2024 17:01:03 GMT
- Last Modified
- Thu, 09 May 2024 17:20:19 GMT
0.8.69
-Updated Navmesh to 1.1 update functionality -Updated Game Master mode to 1.1 update functionality -Update to Winmere Forest area -Overhaul to Winmere Tunnel added new castle ruins and access to castle above tunnel -Added decorations to gardens/roads in Lutley and Lymeford -Added more road signs in various places (ongoing) -Added decorations to Sawmill area -Updated environment probes in Southwick House, Netston Tunnel and Winmere Tunnel -Smoothed out various roads across the map -Updated Satmap -Updated Shore Map
- Game Version
- 1.1.0.42
- Created
- Sat, 06 Apr 2024 08:10:21 GMT
- Last Modified
- Sat, 06 Apr 2024 08:33:38 GMT
0.8.68
-Fixed main gate at Worthy Military base -Adjusted Global Environment probe -Adjusted environment probes for Thrall Island and Southwick Mansion underground area -Adjusted foliage/rocks at picnic site in Southwick Ridge
- Game Version
- 1.0.0.95
- Created
- Thu, 08 Feb 2024 09:49:01 GMT
- Last Modified
- Thu, 08 Feb 2024 10:02:20 GMT
0.8.67
-More detail/clutter added to Worthy Military Base -Updated area between Stockley, Stockley Abbey and campsite at Lake Graff -Started adding murals to some buildings in Lutley -Update to Smithy's Peak - added lots more walkable area, cliffsides and rocks. -Expanded the ruins at Stockley Abbey, added more graves to graveyard/ -Added hangar to Southwick Millitary Base -Updated environment probes on Smithy's Peak and Thrall Island -Updated wilderness area between Lake Graff and Farebridge -Updated map markers -Added more terrain detail/decoration to Sawmill -Updated Navmesh -Updated LowRes Navmesh -Updated Topographical Map -Updated Soundmap -Updated SatMap -Rebuilt ShoreMap
- Game Version
- 1.0.0.80
- Created
- Wed, 17 Jan 2024 10:49:00 GMT
- Last Modified
- Wed, 17 Jan 2024 11:02:28 GMT
0.8.66
-Added occlusion masks to the terrain (Hopefully a performance increase) -Fixed concrete floors at Warley Military Base (had no colliders) -Added more detail to Stockley and Stockley Beach -Removed military compositions from map (causing issues with other game modes) -Removed Door component from the top Silo Doors (can no longer open them.. for now) -Complete overhaul of Warley Cove and the beach up to Warley (Pirate Cove has moved on :( ) -Removed obstacles near some helipads (Southwick Mil base/Worthy Mil Base) -Updated Topographical map -Updated Shore Masks -Updated Navmesh -Updated Satmap
- Game Version
- 1.0.0.80
- Created
- Tue, 09 Jan 2024 10:37:17 GMT
- Last Modified
- Tue, 09 Jan 2024 10:46:51 GMT
0.8.62
-Added Diesel Powerplant to Worthy Islands Powerplant -Changed GM Mode configuration -Updated Navmesh
- Game Version
- 1.0.0.47
- Created
- Mon, 20 Nov 2023 15:41:53 GMT
- Last Modified
- Mon, 20 Nov 2023 15:51:00 GMT