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Worthy Islands

by Chewie_

0.9.19

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 11:58:02 GMT
Last Modified
Thu, 16 Jan 2025 23:58:29 GMT

0.9.18

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 07:51:52 GMT
Last Modified
Thu, 16 Jan 2025 19:54:09 GMT

0.9.17

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 07:26:56 GMT
Last Modified
Thu, 16 Jan 2025 19:27:33 GMT

0.9.16

Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 08:15:10 GMT
Last Modified
Wed, 15 Jan 2025 20:16:14 GMT

0.9.15

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Mon, 13 Jan 2025 13:18:52 GMT
Last Modified
Wed, 15 Jan 2025 01:22:05 GMT

0.9.14

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Mon, 13 Jan 2025 12:42:56 GMT
Last Modified
Wed, 15 Jan 2025 00:46:08 GMT

0.9.13

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Sun, 12 Jan 2025 10:02:21 GMT
Last Modified
Mon, 13 Jan 2025 22:06:52 GMT

0.9.12

Added Conflict mode
Updated areas where Control Points are located, so it is easier to build around
Added Supply Depots for Conflict
Added FIA spawns, patrols and checkpoints around the map
Added CIV vehicles around the map
Updated the area around Splendor Dairy Farm:
 Added more decorations
 Made changes to the entrance so larger vehicles could access it.
 Updated forest area around Splendor Dairy Farm and Pattison Castle
Updated 2D Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.169
Created
Wed, 08 Jan 2025 11:01:17 GMT
Last Modified
Wed, 08 Jan 2025 11:21:32 GMT

0.9.11

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 14:04:56 GMT
Last Modified
Thu, 09 Jan 2025 02:07:46 GMT

0.9.10

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 13:37:41 GMT
Last Modified
Thu, 09 Jan 2025 01:41:24 GMT

0.9.1

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 - Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Mon, 06 Jan 2025 13:57:13 GMT
Last Modified
Wed, 08 Jan 2025 01:59:17 GMT

0.9.0

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 - Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle

-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Mon, 06 Jan 2025 13:18:13 GMT
Last Modified
Wed, 08 Jan 2025 01:22:52 GMT

0.8.96

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 09:04:18 GMT
Last Modified
Wed, 08 Jan 2025 21:06:00 GMT

0.8.95

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 08:37:46 GMT
Last Modified
Wed, 08 Jan 2025 20:40:00 GMT

0.8.94

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 09:02:56 GMT
Last Modified
Thu, 31 Oct 2024 09:06:55 GMT

0.8.93

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 08:28:09 GMT
Last Modified
Thu, 31 Oct 2024 08:34:02 GMT

0.8.92

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 08:07:14 GMT
Last Modified
Thu, 31 Oct 2024 08:12:13 GMT

0.8.91

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 07:43:17 GMT
Last Modified
Thu, 31 Oct 2024 07:45:01 GMT

0.8.90

---Worthy Islands 0.8.86---
-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Sat, 26 Oct 2024 15:02:59 GMT
Last Modified
Sun, 27 Oct 2024 15:04:24 GMT

0.8.89

---Worthy Islands 0.8.89---
-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:21:37 GMT
Last Modified
Fri, 25 Oct 2024 07:23:30 GMT

0.8.88

---Worthy Islands 0.8.88---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 18:07:15 GMT
Last Modified
Thu, 24 Oct 2024 18:09:54 GMT

0.8.87

---Worthy Islands 0.8.87---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 13:10:58 GMT
Last Modified
Thu, 24 Oct 2024 13:13:20 GMT

0.8.86

---Worthy Islands 0.8.85---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
-Updated Navmeshes

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 12:20:28 GMT
Last Modified
Thu, 24 Oct 2024 12:23:00 GMT

0.8.85

Game Version
1.2.0.124
Created
Thu, 31 Oct 2024 09:46:02 GMT
Last Modified
Thu, 31 Oct 2024 10:06:51 GMT

0.8.84

---Worthy Islands 0.8.83---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 10:35:14 GMT
Last Modified
Tue, 09 Jul 2024 10:56:15 GMT

0.8.83

---Worthy Islands 0.8.82---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 09:44:17 GMT
Last Modified
Wed, 10 Jul 2024 09:46:28 GMT

0.8.82

---Worthy Islands 0.8.82---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 21:58:57 GMT
Last Modified
Tue, 09 Jul 2024 21:59:24 GMT

0.8.80

---Worthy Islands 0.8.725---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 09:43:48 GMT
Last Modified
Tue, 09 Jul 2024 09:47:32 GMT

0.8.79

---Worthy Islands 0.8.79---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 09:15:18 GMT
Last Modified
Tue, 09 Jul 2024 09:17:12 GMT

0.8.78

---Worthy Islands 0.8.77---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 08:52:13 GMT
Last Modified
Tue, 09 Jul 2024 08:56:58 GMT

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