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Worthy Islands
by Chewie_
0.9.19
Fixed floating trees at Splendor Dairy Farm Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier Added a road connecting Whistler Hill and Stockley Woods Area Reworked Stockley Woods (terrain and object layout) Reworked Whitmore Forest (terrain layout and cliff placement) Added another entrance to the N side of Splendor Dairy Farm Made more space for building placement in Warley Military Base Made more space for building placement in Lyme Bay Forest Made more space for building placement in Stockley Abbey Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest Updated 2D Map Updated Shore Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.173
- Created
- Wed, 15 Jan 2025 11:58:02 GMT
- Last Modified
- Thu, 16 Jan 2025 23:58:29 GMT
0.9.18
Fixed floating trees at Splendor Dairy Farm Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier Added a road connecting Whistler Hill and Stockley Woods Area Reworked Stockley Woods (terrain and object layout) Reworked Whitmore Forest (terrain layout and cliff placement) Added another entrance to the N side of Splendor Dairy Farm Made more space for building placement in Warley Military Base Made more space for building placement in Lyme Bay Forest Made more space for building placement in Stockley Abbey Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest Updated 2D Map Updated Shore Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.173
- Created
- Wed, 15 Jan 2025 07:51:52 GMT
- Last Modified
- Thu, 16 Jan 2025 19:54:09 GMT
0.9.17
Fixed floating trees at Splendor Dairy Farm Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier Added a road connecting Whistler Hill and Stockley Woods Area Reworked Stockley Woods (terrain and object layout) Reworked Whitmore Forest (terrain layout and cliff placement) Added another entrance to the N side of Splendor Dairy Farm Made more space for building placement in Warley Military Base Made more space for building placement in Lyme Bay Forest Made more space for building placement in Stockley Abbey Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest Updated 2D Map Updated Shore Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.173
- Created
- Wed, 15 Jan 2025 07:26:56 GMT
- Last Modified
- Thu, 16 Jan 2025 19:27:33 GMT
0.9.16
- Game Version
- 1.2.1.173
- Created
- Tue, 14 Jan 2025 08:15:10 GMT
- Last Modified
- Wed, 15 Jan 2025 20:16:14 GMT
0.9.15
Fixed floating trees at Splendor Dairy Farm Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier Added a road connecting Whistler Hill and Stockley Woods Area Reworked Stockley Woods (terrain and object layout) Reworked Whitmore Forest (terrain layout and cliff placement) Added another entrance to the N side of Splendor Dairy Farm Made more space for building placement in Warley Military Base Made more space for building placement in Lyme Bay Forest Made more space for building placement in Stockley Abbey Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest Updated 2D Map Updated Shore Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.173
- Created
- Mon, 13 Jan 2025 13:18:52 GMT
- Last Modified
- Wed, 15 Jan 2025 01:22:05 GMT
0.9.14
Fixed floating trees at Splendor Dairy Farm Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier Added a road connecting Whistler Hill and Stockley Woods Area Reworked Stockley Woods (terrain and object layout) Reworked Whitmore Forest (terrain layout and cliff placement) Added another entrance to the N side of Splendor Dairy Farm Made more space for building placement in Warley Military Base Made more space for building placement in Lyme Bay Forest Made more space for building placement in Stockley Abbey Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest Updated 2D Map Updated Shore Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.173
- Created
- Mon, 13 Jan 2025 12:42:56 GMT
- Last Modified
- Wed, 15 Jan 2025 00:46:08 GMT
0.9.13
Fixed floating trees at Splendor Dairy Farm Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier Added a road connecting Whistler Hill and Stockley Woods Area Reworked Stockley Woods (terrain and object layout) Reworked Whitmore Forest (terrain layout and cliff placement) Added another entrance to the N side of Splendor Dairy Farm Made more space for building placement in Warley Military Base Made more space for building placement in Lyme Bay Forest Made more space for building placement in Stockley Abbey Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest Updated 2D Map Updated Shore Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.173
- Created
- Sun, 12 Jan 2025 10:02:21 GMT
- Last Modified
- Mon, 13 Jan 2025 22:06:52 GMT
0.9.12
Added Conflict mode Updated areas where Control Points are located, so it is easier to build around Added Supply Depots for Conflict Added FIA spawns, patrols and checkpoints around the map Added CIV vehicles around the map Updated the area around Splendor Dairy Farm: Added more decorations Made changes to the entrance so larger vehicles could access it. Updated forest area around Splendor Dairy Farm and Pattison Castle Updated 2D Map Updated Sound Map Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Wed, 08 Jan 2025 11:01:17 GMT
- Last Modified
- Wed, 08 Jan 2025 11:21:32 GMT
0.9.11
-Added Conflict mode -Updated areas where Control Points are located, so it is easier to build around -Added Supply Depots for Conflict -Added FIA spawns, patrols and checkpoints around the map -Added CIV vehicles around the map -Updated the area around Splendor Dairy Farm: -Added more decorations -Made changes to the entrance so larger vehicles could access it. -Updated forest area around Splendor Dairy Farm and Pattison Castle -Updated 2D Map -Updated Sound Map -Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Tue, 07 Jan 2025 14:04:56 GMT
- Last Modified
- Thu, 09 Jan 2025 02:07:46 GMT
0.9.10
-Added Conflict mode -Updated areas where Control Points are located, so it is easier to build around -Added Supply Depots for Conflict -Added FIA spawns, patrols and checkpoints around the map -Added CIV vehicles around the map -Updated the area around Splendor Dairy Farm: -Added more decorations -Made changes to the entrance so larger vehicles could access it. -Updated forest area around Splendor Dairy Farm and Pattison Castle -Updated 2D Map -Updated Sound Map -Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Tue, 07 Jan 2025 13:37:41 GMT
- Last Modified
- Thu, 09 Jan 2025 01:41:24 GMT
0.9.1
-Added Conflict mode -Updated areas where Control Points are located, so it is easier to build around -Added Supply Depots for Conflict -Added FIA spawns, patrols and checkpoints around the map -Added CIV vehicles around the map -Updated the area around Splendor Dairy Farm: - Added more decorations -Made changes to the entrance so larger vehicles could access it. -Updated forest area around Splendor Dairy Farm and Pattison Castle -Updated 2D Map -Updated Sound Map -Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Mon, 06 Jan 2025 13:57:13 GMT
- Last Modified
- Wed, 08 Jan 2025 01:59:17 GMT
0.9.0
-Added Conflict mode -Updated areas where Control Points are located, so it is easier to build around -Added Supply Depots for Conflict -Added FIA spawns, patrols and checkpoints around the map -Added CIV vehicles around the map -Updated the area around Splendor Dairy Farm: - Added more decorations -Made changes to the entrance so larger vehicles could access it. -Updated forest area around Splendor Dairy Farm and Pattison Castle -Updated 2D Map -Updated Sound Map -Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Mon, 06 Jan 2025 13:18:13 GMT
- Last Modified
- Wed, 08 Jan 2025 01:22:52 GMT
0.8.96
-Added Conflict mode -Updated areas where Control Points are located, so it is easier to build around -Added Supply Depots for Conflict -Added FIA spawns, patrols and checkpoints around the map -Added CIV vehicles around the map -Updated the area around Splendor Dairy Farm: -Added more decorations -Made changes to the entrance so larger vehicles could access it. -Updated forest area around Splendor Dairy Farm and Pattison Castle -Updated 2D Map -Updated Sound Map -Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Tue, 07 Jan 2025 09:04:18 GMT
- Last Modified
- Wed, 08 Jan 2025 21:06:00 GMT
0.8.95
-Added Conflict mode -Updated areas where Control Points are located, so it is easier to build around -Added Supply Depots for Conflict -Added FIA spawns, patrols and checkpoints around the map -Added CIV vehicles around the map -Updated the area around Splendor Dairy Farm: -Added more decorations -Made changes to the entrance so larger vehicles could access it. -Updated forest area around Splendor Dairy Farm and Pattison Castle -Updated 2D Map -Updated Sound Map -Updated Navmeshes
- Game Version
- 1.2.1.169
- Created
- Tue, 07 Jan 2025 08:37:46 GMT
- Last Modified
- Wed, 08 Jan 2025 20:40:00 GMT
0.8.94
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 09:02:56 GMT
- Last Modified
- Thu, 31 Oct 2024 09:06:55 GMT
0.8.93
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 08:28:09 GMT
- Last Modified
- Thu, 31 Oct 2024 08:34:02 GMT
0.8.92
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 08:07:14 GMT
- Last Modified
- Thu, 31 Oct 2024 08:12:13 GMT
0.8.91
-Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 30 Oct 2024 07:43:17 GMT
- Last Modified
- Thu, 31 Oct 2024 07:45:01 GMT
0.8.90
---Worthy Islands 0.8.86--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Sat, 26 Oct 2024 15:02:59 GMT
- Last Modified
- Sun, 27 Oct 2024 15:04:24 GMT
0.8.89
---Worthy Islands 0.8.89--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 07:21:37 GMT
- Last Modified
- Fri, 25 Oct 2024 07:23:30 GMT
0.8.88
---Worthy Islands 0.8.88--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 23 Oct 2024 18:07:15 GMT
- Last Modified
- Thu, 24 Oct 2024 18:09:54 GMT
0.8.87
---Worthy Islands 0.8.87--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 23 Oct 2024 13:10:58 GMT
- Last Modified
- Thu, 24 Oct 2024 13:13:20 GMT
0.8.86
---Worthy Islands 0.8.85--- -Added a new entrance to the silo -Added a lot more furniture/props to the silo (ongoing) -Fixed texture blending issue at Beacon Point -Fixed interaction point on silo doors -Reforested parts of Whitmore Forest -Removed a few objects that were casuing errors after latest update -Updated prefabs for various lights around the map (should be brighter now) -Added environment probe to the silo -Updated Navmeshes (Possible navmesh issues with the floor of the silo)
- Game Version
- 1.2.0.124
- Created
- Wed, 23 Oct 2024 12:20:28 GMT
- Last Modified
- Thu, 24 Oct 2024 12:23:00 GMT
0.8.85
- Game Version
- 1.2.0.124
- Created
- Thu, 31 Oct 2024 09:46:02 GMT
- Last Modified
- Thu, 31 Oct 2024 10:06:51 GMT
0.8.84
---Worthy Islands 0.8.83--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Tue, 09 Jul 2024 10:35:14 GMT
- Last Modified
- Tue, 09 Jul 2024 10:56:15 GMT
0.8.83
---Worthy Islands 0.8.82--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Tue, 09 Jul 2024 09:44:17 GMT
- Last Modified
- Wed, 10 Jul 2024 09:46:28 GMT
0.8.82
---Worthy Islands 0.8.82--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 21:58:57 GMT
- Last Modified
- Tue, 09 Jul 2024 21:59:24 GMT
0.8.80
---Worthy Islands 0.8.725--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 09:43:48 GMT
- Last Modified
- Tue, 09 Jul 2024 09:47:32 GMT
0.8.79
---Worthy Islands 0.8.79--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 09:15:18 GMT
- Last Modified
- Tue, 09 Jul 2024 09:17:12 GMT
0.8.78
---Worthy Islands 0.8.77--- -Moved Navmesh configs from GM mode to main map file -Updated SatMap (tweaked grass colouring) -Reworked Lyme Bay Bridge -Fixed pavement running through Fodd Isle -Smoothed out coastal road on Fodd Isle -Adjusted crash barriers along many roads on the islands -Re-assigned a lot of roads around the map to their correct type -Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components (should hopefully stop AI driving on sidewalks on bridges) -Added garden decor for houses between Farebridge and Lutley -Replaced street lights in Lower Lymeford for ones that actually work properly -More detailing in Lutley (Road furniture, gardens, murals) -Tweaked HDR settings slightly -Fixed a few minor config errors -Updated Navmesh -Updated Topographical Map -Updated Shore Map -Updated Discord link on description
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 08:52:13 GMT
- Last Modified
- Tue, 09 Jul 2024 08:56:58 GMT