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Worthy Islands

by Chewie_

0.9.19

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 11:58:02 GMT
Last Modified
Thu, 16 Jan 2025 23:58:29 GMT

0.9.18

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 07:51:52 GMT
Last Modified
Thu, 16 Jan 2025 19:54:09 GMT

0.9.17

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 07:26:56 GMT
Last Modified
Thu, 16 Jan 2025 19:27:33 GMT

0.9.16

Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 08:15:10 GMT
Last Modified
Wed, 15 Jan 2025 20:16:14 GMT

0.9.15

Fixed floating trees at Splendor Dairy Farm
Adjusted dirt road to Whistler Hill, so larger vehicles can access it easier
Added a road connecting Whistler Hill and Stockley Woods Area
Reworked Stockley Woods (terrain and object layout)
Reworked Whitmore Forest (terrain layout and cliff placement)
Added another entrance to the N side of Splendor Dairy Farm
Made more space for building placement in Warley Military Base
Made more space for building placement in Lyme Bay Forest
Made more space for building placement in Stockley Abbey
Slightly adjusted the Conflict base locations in Warley Military Base and Stockley Abbey
Added more clifs and rockfaces to southern coast from Worthy Military Base to Stockley Abbey
Added new Marsh/Ford area between Maverick Ridge and Lyme Bay Forest
Updated 2D Map
Updated Shore Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.173
Created
Mon, 13 Jan 2025 13:18:52 GMT
Last Modified
Wed, 15 Jan 2025 01:22:05 GMT

0.9.14

Reworked Thrall Bridge (turned it into a suspension bridge)
Updated Quarry area
Updated area between Quarry and Whitmore Forest
Created new dirt road between South end of Thrall Bridge and Withers Beach
Made adjustments to terrain between Splendor Dairy Farms and Pattison Castle
Added more decorations to Worthy Island Port (ongoing)
Updated Pattison Castle (new pub, more to the ruins)
Created new road between Splender Dairy Farm and Worthy Island Port
Updated forest between Water Treatment Plant and Thrall Bridge
Added new cowshed and hayloft to Splendor Dairy Farms
Updated a lot of the terrain surface materials around the map
Updated Sat Map
Updated Navmeshes
Updated 2D Topo Map
Updated Sound Map
Updated Shore Mask
Changed setting in Worthy Conflict config to allow game to end/restart properly
Game Version
1.2.1.189
Created
Thu, 30 Jan 2025 14:10:34 GMT
Last Modified
Sat, 01 Feb 2025 02:11:47 GMT

0.9.13

MAP
Reworked Thrall Bridge (turned into a suspension bridge)
Updated Quarry area
Updated area between Quarry and Whitmore Forest
Created new dirt road connecting South end of Thrall Bridge with Withers Beach
Made adjustments to terrain between Splendor Dairy Farm and Pattison Castle
Added more decorations around Worthy Islands Port
Reworked forest area around Lake Graff campsite
Added more buildings and decorations to Lake Graff campsite
Added a new pub and more decorations to Pattison Castle
Added Southwick Forest map marker
Changed the cliff face and beach from Farebridge to Sweed Castle
Made adjustments to Chewgo Island (terrain/objects)
Made changes to Chewgo Bay area (terrain/objects
Started work on new cave system at Beacon Point
Added new road connecting base of Beacon Point to new cave entrance
Added a Crab Shack to the SW coast of Lake Graff (the crab there is great!)
Reworked forest around Grange Pond
Reworked cliff between Hunters Pond and Maverick Ridge
Adjusted Environment Probes in all road tunnels

CONFLICT
Changed settings to allow game to properly end when the game ends
Game Version
1.2.1.202
Created
Thu, 27 Feb 2025 16:13:25 GMT
Last Modified
Thu, 27 Feb 2025 16:24:09 GMT

0.9.12

Added Conflict mode
Updated areas where Control Points are located, so it is easier to build around
Added Supply Depots for Conflict
Added FIA spawns, patrols and checkpoints around the map
Added CIV vehicles around the map
Updated the area around Splendor Dairy Farm:
 Added more decorations
 Made changes to the entrance so larger vehicles could access it.
 Updated forest area around Splendor Dairy Farm and Pattison Castle
Updated 2D Map
Updated Sound Map
Updated Navmeshes
Game Version
1.2.1.169
Created
Wed, 08 Jan 2025 11:01:17 GMT
Last Modified
Wed, 08 Jan 2025 11:21:32 GMT

0.9.11

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 14:04:56 GMT
Last Modified
Thu, 09 Jan 2025 02:07:46 GMT

0.9.10

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 13:37:41 GMT
Last Modified
Thu, 09 Jan 2025 01:41:24 GMT

0.9.1

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 - Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Mon, 06 Jan 2025 13:57:13 GMT
Last Modified
Wed, 08 Jan 2025 01:59:17 GMT

0.9.0

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 - Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle

-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Mon, 06 Jan 2025 13:18:13 GMT
Last Modified
Wed, 08 Jan 2025 01:22:52 GMT

0.8.96

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 09:04:18 GMT
Last Modified
Wed, 08 Jan 2025 21:06:00 GMT

0.8.95

-Added Conflict mode
-Updated areas where Control Points are located, so it is easier to build around
-Added Supply Depots for Conflict
-Added FIA spawns, patrols and checkpoints around the map
-Added CIV vehicles around the map
-Updated the area around Splendor Dairy Farm:
 -Added more decorations
 -Made changes to the entrance so larger vehicles could access it.
 -Updated forest area around Splendor Dairy Farm and Pattison Castle
-Updated 2D Map
-Updated Sound Map
-Updated Navmeshes
Game Version
1.2.1.169
Created
Tue, 07 Jan 2025 08:37:46 GMT
Last Modified
Wed, 08 Jan 2025 20:40:00 GMT

0.8.94

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 09:02:56 GMT
Last Modified
Thu, 31 Oct 2024 09:06:55 GMT

0.8.93

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 08:28:09 GMT
Last Modified
Thu, 31 Oct 2024 08:34:02 GMT

0.8.92

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 08:07:14 GMT
Last Modified
Thu, 31 Oct 2024 08:12:13 GMT

0.8.91

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 30 Oct 2024 07:43:17 GMT
Last Modified
Thu, 31 Oct 2024 07:45:01 GMT

0.8.90

---Worthy Islands 0.8.86---
-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Sat, 26 Oct 2024 15:02:59 GMT
Last Modified
Sun, 27 Oct 2024 15:04:24 GMT

0.8.89

---Worthy Islands 0.8.89---
-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:21:37 GMT
Last Modified
Fri, 25 Oct 2024 07:23:30 GMT

0.8.88

---Worthy Islands 0.8.88---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 18:07:15 GMT
Last Modified
Thu, 24 Oct 2024 18:09:54 GMT

0.8.87

---Worthy Islands 0.8.87---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 13:10:58 GMT
Last Modified
Thu, 24 Oct 2024 13:13:20 GMT

0.8.86

---Worthy Islands 0.8.85---

-Added a new entrance to the silo
-Added a lot more furniture/props to the silo (ongoing)
-Fixed texture blending issue at Beacon Point
-Fixed interaction point on silo doors
-Reforested parts of Whitmore Forest
-Removed a few objects that were casuing errors after latest update
-Updated prefabs for various lights around the map (should be brighter now)
-Added environment probe to the silo
-Updated Navmeshes

(Possible navmesh issues with the floor of the silo)
Game Version
1.2.0.124
Created
Wed, 23 Oct 2024 12:20:28 GMT
Last Modified
Thu, 24 Oct 2024 12:23:00 GMT

0.8.85

Game Version
1.2.0.124
Created
Thu, 31 Oct 2024 09:46:02 GMT
Last Modified
Thu, 31 Oct 2024 10:06:51 GMT

0.8.84

---Worthy Islands 0.8.83---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 10:35:14 GMT
Last Modified
Tue, 09 Jul 2024 10:56:15 GMT

0.8.83

---Worthy Islands 0.8.82---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 09:44:17 GMT
Last Modified
Wed, 10 Jul 2024 09:46:28 GMT

0.8.82

---Worthy Islands 0.8.82---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 21:58:57 GMT
Last Modified
Tue, 09 Jul 2024 21:59:24 GMT

0.8.80

---Worthy Islands 0.8.725---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 09:43:48 GMT
Last Modified
Tue, 09 Jul 2024 09:47:32 GMT

0.8.79

---Worthy Islands 0.8.79---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 09:15:18 GMT
Last Modified
Tue, 09 Jul 2024 09:17:12 GMT

0.8.78

---Worthy Islands 0.8.77---

-Moved Navmesh configs from GM mode to main map file
-Updated SatMap (tweaked grass colouring)
-Reworked Lyme Bay Bridge
-Fixed pavement running through Fodd Isle
-Smoothed out coastal road on Fodd Isle
-Adjusted crash barriers along many roads on the islands
-Re-assigned a lot of roads around the map to their correct type
-Replaced Lyme Bay Bridge and both Chewgo Island bridges with proper driving navmesh components
(should hopefully stop AI driving on sidewalks on bridges)
-Added garden decor for houses between Farebridge and Lutley
-Replaced street lights in Lower Lymeford for ones that actually work properly
-More detailing in Lutley (Road furniture, gardens, murals)
-Tweaked HDR settings slightly
-Fixed a few minor config errors
-Updated Navmesh
-Updated Topographical Map
-Updated Shore Map
-Updated Discord link on description
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 08:52:13 GMT
Last Modified
Tue, 09 Jul 2024 08:56:58 GMT

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