Summary
[2025.11.21] - FINAL UPDATE: This mod is no longer supported. Please read the description and "Betters Mods" branch on Arma server for details. Thank you for everything.
Description
Statement on the Suspension of My Arma Reforger Mods Development
After about four years, over 3 million downloads, countless hours of pure euphoria playing and modding Arma Reforger, and thanks to the many great people I've met on this path, I must announce the suspension of all my solo mods support.
The reason is not a lack of desire, but the technical state of the game and its tools after the release of the stable version 1.6. Over the past few months, 90% of my time has been spent not on creating new content, but on endless fixes for mods broken by updates. The process that once brought me joy turned into a struggle against unstable tools, unpredictable bugs, and a sharp drop in performance.
I have exhausted both the emotional and physical capacity for this fight. The current situation in my life requires me to focus on other things, and I can no longer afford to spend hundreds of hours waging a war against the engine and its tools.
I am eternally grateful to this community for your unwavering support and amazing feedback over all these years. Being a part of it has been incredible. For more detailed thoughts, you are welcome to check the "Betters Mods" branch on the official Arma Discord server.
The mods will remain on the Workshop, but all further support and updates are suspended indefinitely. I will definitely return someday — perhaps in Arma 4, perhaps sooner, when the time is right.
More Visible And Beautiful Tracers
//v3.0.3 RHS compat bug fix
//v3.0.2 Exp - stable
//v3.0.1 Fixed "lagging"/"pingy" tracer ricochests
//v3.0.0 Full remake, tldr
//v2.0.10 RSSAS api round hit effect improved, tracer spawns behind player fixed
//v2.0.9 RSASS API rounds tracer compability, AH6M minigun tracers compability
//v2.0.8 some fixes, screenshots and preview image updated
//v2.0.7 Screenshots updated
//v2.0.5 Brighter tracers
//v2.0.4 Fix
//v2.0.3 Tracers now gets "longer" depends on velocity, added pre-burn time and now all tracers lasts 2 seconds
//v2.0.0 Initial realsease of remake of BT - Enhanced tracer bounce physics, Realistic burnt decals, Stunning visuals, Improved performance.
Im gathering feedback - my discord ashyl1. Thanks!
If you want to support my work - boosty.to/suvwar
//v2.0.2 Fixed relative LV
//v2.0.1 Hotfix of multiply particles spawn on penetration
//v2.0.0 Initial realsease of remake of BT - Enhanced tracer bounce physics, Realistic burnt decals, Stunning visuals, Improved performance
//v1.3.0 Great optimization, improvments
//v1.2.8 Hotfix
//v1.2.7 Dynamic light improvments 2
//v1.2.6 Dynamic light improvments
//v1.2.5 Tweaks
//v 1.2.4 Description update
//v 1.2.3 Shadow fixed and intenstity of bounced tracer reduced
//v 1.2.2 Fixes
//v 1.2.1 Update and fixes for 1.0 Arma Reforger update
//v 1.1.10 Probably fixed compability with RHS + tweaks
//v 1.1.9 Particles improvment, sound of burn added
//v 1.1.8 Big update, now tracers light visible at day, new cool ricochet effect, 7,62x39 tracer added
//v 1.1.7 Reduced glow
//v 1.1.6 Shadow fix - thanks bacon#8008. effects improvment and tweaks
//v 1.1.5 Large Caliber Effects improvment
//v 1.1.4 Added 7,62x39 tracer effects
//v 1.1.3 Ricochet tracers are now dynamic light.
//v 1.1.2 Hotfix
//v 1.1.1 Added dynamic light for tracers, 14,5mm now green
// v1.1.0 Fixes
//v 1.0.10 Some fixes
//v1.0.9 The glow of tracers has been slightly reduced, now it's not Star Wars. Testing a new tracer rebound system, it's a little unfinished, but it looks cool, i need feedback in discord in "Particles" channel
//1.0.8 Soviets now have green tracers
//1.0.7 Fixed hit effect, now there is the effect of hitting the material and the effect of burning out the tracer at the same time
//1.0.6 Now we have different effects of tracer burnout for large and small calibers
//1.0.5 Test build, now we have a tracer hit effect and now tracers ricochet more
//1.0.4 Now it affects all tracer bullets including heavy machine guns
//1.0.1 Some fixes, still may be some baggy, but looks pretty
//1.0.0 Release, may be some baggy
License
Arma Public License (APL)