Summary
Better Hits And Explosion Effects.
ALPHA VERSION. WIP
Affects all effects of hits and explosions.
Description
Better Hits, Explosion And Particle Effects
Be careful, do not use two mods at the same time that change the same effects and hit particles and explosions. Example: Mods "BetterHitsEffects" and "Effects" - do not use them at the same time!
//v3.0.0 Alpha version of improved BHE with surface-based effects for explosions. ALPHA
v2.9.2 Quick-hand update to 1.0 Arma Refoger, some fetures are disabled, but mainly - working. Will be improving mod soon, wait for different explosion effects for different surfaces.
Affects all effects of hits and explosions.
If you want to support my work - boosty.to/suvwar
Changelog:
//v2.9.12 RPG trail improved, minor changes
//v2.9.11 Removed unused files
//v2.9.10 Added compability with BMP-3 and M2 Bradley mods (30/25mm HE hit effects) YOU NEED TO FULLY RE-INSTALL BetterHitsEffects addon to make this work. Improvments
//v2.9.X Test build
//v2.9.8 Some hit effects improvments, to VOG and grenades added more physical dust. Optimization
//v2.9.7 VOG and RPG effects are imroved, optimization
//v2.9.6 Hit effects improved and optimized
//v2.9.5 Explosion effects fixed, sorry for this mistake
//v2.9.4 Description update
//v2.9.3 Fixed after-explosion flames and moved into new Arma Reforger decal system
//v2.9.2 Quick-hand update to 1.0 Arma Refoger, some fetures are disabled, but mainly - working. Will be improving mod soon, wait for different explosion effects for different surfaces.
//v2.9.1 Tweaks
//v2.9.0 RPG 7 effect fix, some improvments
//v2.8.9 Okay its gone
//v2.8.8 [DELETED] Appeared! Be alert and ready, it's everywhere.
//v2.8.7 Tweaks/improvments (Metal hit effect esp)
//v2.8.6 Dynamic light clip LV <, improvments
//v2.8.5 Improvments, optimize
//v2.8.4 Some fixes, improvments. On the way to update all effects to new version
//v2.8.3 Hit effects tweaks, rpg trail fix. Waiting forArma particles update merge from exp branch, will be much better :)
//v2.8.2 Decals for brick impacts improved, tweaks
//v2.8.1 New m67 explosion effect (now they are diffirient for m67 and rgd5), new logic system for explosion decals + decals improvment, new decal for brick impact, improvments
//v2.8.0 Decals for concrete and brick are bigger now
//v2.7.9 Optimization, improvments
//v2.7.8 Reduced Lens Flares
//v2.7.7 Improvments
//v2.7.6 Improved vehicles explosion, some tweaks and improvments
//v2.7.5 Smoke of hits on hard surfaces are now more random
//v2.7.4 Бебра added
//v2.7.3 Optimization, tweaks, improvments, smoke grenades rework
//v2.7.2 Tweaks
//v2.7.1 Tweaks
//v2.7.0 Optimization - ~1,5 times less particles count without visually changes. Minor changes. Lens flares changed
//v2.6.8 Improvments
//v2.6.7 Improved dynamic lights
//v2.6.6 Sligltly improved performance (fps), expect more
//v2.6.5 Added Squad-Like sparks particles (more red and bloom)
//v2.6.4 More improvments
//v2.6.3 Some improvments
//v2.6.2 improvments, espescially rpg shot effects
//v2.6.1 Great improvments
//v2.6.0 Some fixes and improvments
//v2.5.9 Postflame/smoke added for all explosions
//v2.5.8 Sparks reduce, some improvments
//v2.5.7 Improvments
//v2.5.6 Improvments
//v2.5.5 Improvments
//v2.5.4 merge version from experimental to regular arma branch
//v2.5.3 Big improvments of explosions and rpg 7 shoot effects
//v2.5.2 Impovments
//v2.5.1 Impovments
//v2.5.0 Hotfix
//v2.4.0 Improvmets
//v2.3.9 Better decals for concrete and metal (Note, there some bug when sometimes normal map doesnt work for decals, so expect sometimes it will no work)
//v 2.3.8 added wind affect, so now smoke from hits doesnt stay at one place
//v 2.3.7 Improvments
//v 2.3.6 Size fix
//v 2.3.5 Fixes
//v 2.3.4 fixes
//v 2.3.3 Hotfix
//v2.3.2 Decals and hit effects improvment.
// v2.3.1 Improvements to the effects of transport, explosions and some hits
// v2.3.0 Improved the effects of car explosions, the effects of hits on bricks and concrete and decals hitting them.
// v2.2.0 Removed the visual effect of shrapnel from explosions, I created a separate mod "Shrapnel", which adds physical and realistic fragments from grenades and explosions.
// v2.1.9 Some improvments 4
// v2.1.8 Some improvments 3
// v2.1.7 Some improvments 2
// v2.1.6 Some improvments
// v2.1.5 Improved BTR70 explosion effect
// v2.1.4 Improved smoke grenades effects
//v 2.1.3 Improved vehicles explosions, added ammunition cookoff sound and effect. Improved trail from rpg
//v 2.1.2 improved the effects of tires, explosions and smoke from vehicles
//v 2.1.1 Removed casing effects, made a separate mod "BetterCasings"
//v 2.1.0 Testing, need feedback in discord. Casings are 3d and physical now, (no performance issues). Improved blood effects
//v 2.0.2 Work on explosions has been carried out, shock wave has been added
License
Arma Public License (APL)