EXPBG Compat - GM by Heine

by M.Pac

0.1.1

- 52 more Heine props no longer log material remap errors when a world loads. They include
  Hescos, guard towers, the antenna and office furniture and computers. Also fixed are Ferro beams,
  plank doors, lockers, crates, fridges and tablets, and the caps, boots, headsets, backpacks and
  gas mask. The projector screen, map, garbage bag, forklift, bulldozer, missile crate, chemical
  barrels, server rack and the blood and chemical decals are fixed too. Each broken remap now
  names a slot the mesh really has, with the material it already uses, so nothing looks different.
  On Operation Watchtower this removes 751 of the 752 remaining errors per world load, on the
  server and on every client.
- 75 further Heine props get the same fix before anyone places them. They include the wrecked and
  dirty cars, buses, trucks and van, and the caution, danger and no-trespassing signs. Also fixed
  are the road-closed barrier, concrete barrier and camera, the Bailey bridge pieces, the BBOC
  server racks and portable projector, and the arsenal laptops. The shoothouse walls, floors, doors
  and shed, the soldier and target cut-outs, wooden boards, office furniture, guard towers and a
  few Hescos and missile crates are fixed too. A scan of both Heine packages found them; no
  Watchtower log names them because they were not placed there.
- The whiteboard keeps its one error: its mesh points at a material that does not exist, so it
  cannot be fixed without changing how it looks. Wrecked Bus2 is also left alone: its mesh
  points at materials in a folder that no longer exists.
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 20:33:18 GMT
Last Modified
Wed, 14 Oct 2026 20:33:37 GMT

0.1.0

Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 07:45:46 GMT
Last Modified
Tue, 13 Oct 2026 07:45:50 GMT

Showing 1 to 2 of 2 results

Rows per page