Summary
Guards for ACE Dev modules: Overheating, Finger, Scopes, Captives, Chopping and Medical. Removes error spam without changing ACE features.
Description
# EXPBG Compat - ACE
Small guards for ACE Dev modules. Each one only removes an error path; ACE features keep working.
- ACE Overheating: smoke launchers, mine detectors and mounted guns without barrel bones or default ammo use ACE's own fallback values instead of a script error.
- ACE Finger: no per-frame map error when a pointer marker widget is gone.
- ACE Scopes: no division by zero on ADS with optics whose projectile has no speed or mass (RHS SMAW).
- ACE Captives: zip cuffs get the signals component their sound needs (no audio warning per cuff).
- ACE Chopping: e-tool tree and bush helpers get a replication component (no error per helper).
- ACE Medical Breathing: the oxygen mask's missing inventory preview prefab is provided.
- ACE Core / vanilla medical: an occupied saline slot or KingLT slot is refused cleanly.
Requires ACE Core, Overheating, Finger, Captives, Chopping, Scopes and Medical Breathing (Dev). Credits: the ACE Team (ACE-Anvil).
License
Arma Public License Share Alike (APL-SA)