Project VOX

by May-Day

0.0.28

- Switched print statements to debug mode.
Game Version
1.6.0.76
Created
Tue, 02 Dec 2025 21:23:00 GMT
Last Modified
Tue, 02 Dec 2025 21:23:01 GMT

0.0.27

- Switched the logic back to instance based variables
- Made even the failed commands get passed to the server.
- Cancel client side feedback upon failure.
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 15:51:56 GMT
Last Modified
Fri, 31 Oct 2025 15:51:59 GMT

0.0.26

- Add more defaults
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 15:31:11 GMT
Last Modified
Fri, 31 Oct 2025 15:31:17 GMT

0.0.25

- Switched class variables to static, thus fixing repeated feedback.
- File read is now once every 3s
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 15:19:09 GMT
Last Modified
Fri, 31 Oct 2025 15:19:10 GMT

0.0.24

Streamlined user feedback function.
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 14:41:04 GMT
Last Modified
Fri, 31 Oct 2025 14:41:06 GMT

0.0.23

- Add internal server settings that can dynamically allow adding intents
- Change expected files on client to vox_ instead of stt_
- Add more responsive UI for command failure
- Add server response message if command passed to server
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 13:50:10 GMT
Last Modified
Fri, 31 Oct 2025 13:50:13 GMT

0.0.22

- Attach sciprt compoent back to char base
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 17:45:45 GMT
Last Modified
Thu, 30 Oct 2025 17:45:47 GMT

0.0.21

Remove visible feedback and re-enabled logs
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 17:40:14 GMT
Last Modified
Thu, 30 Oct 2025 17:40:15 GMT

0.0.20

Add text2 field to SCR_PopUpNotification
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 17:34:05 GMT
Last Modified
Thu, 30 Oct 2025 17:34:07 GMT

0.0.19

Remove colorType from feedback.
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 17:22:44 GMT
Last Modified
Thu, 30 Oct 2025 17:22:45 GMT

0.0.18

- Show feedback to sender.
- Hooking Component to GameMode_Base instead of Character_Base
- Enable Client-Only Checks Back.
- Switched all prints to DEBUG.
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 16:38:21 GMT
Last Modified
Thu, 30 Oct 2025 16:38:23 GMT

0.0.17

- Switch failure logic with how RpcAsk gets executed from direct call to Rpc(...).
- Switch to SpawnEntityPrefab instead of SpawnEntityPrefabEx.
- Remove the broadcast call.
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 16:06:55 GMT
Last Modified
Thu, 30 Oct 2025 16:06:58 GMT

0.0.16

Use proper method names for RPCs.
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 15:11:38 GMT
Last Modified
Thu, 30 Oct 2025 15:11:41 GMT

0.0.15

Add broadcast function to execute command everywhere.
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:44:57 GMT
Last Modified
Thu, 30 Oct 2025 14:45:01 GMT

0.0.14

Add Response to Command
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:31:20 GMT
Last Modified
Thu, 30 Oct 2025 14:31:22 GMT

0.0.13

Switched to attaching the component to Character
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:09:19 GMT
Last Modified
Thu, 30 Oct 2025 14:09:24 GMT

0.0.12

Add missing line in Update in VOX_Client
Game Version
1.4.0.55
Created
Tue, 28 Oct 2025 07:07:00 GMT
Last Modified
Tue, 28 Oct 2025 07:07:02 GMT

0.0.11

Switched the replication mechanism to replication id
Game Version
1.4.0.55
Created
Tue, 28 Oct 2025 06:54:02 GMT
Last Modified
Tue, 28 Oct 2025 06:54:05 GMT

0.0.10

Setting VOX_RPCAnchor name within EOnInit to avoid missing replication name due to server-side initialization.
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 19:13:52 GMT
Last Modified
Mon, 27 Oct 2025 19:13:54 GMT

0.0.9

Fix VOX_RPCAnchor not loaded due to wrong prefab initialization.
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 17:10:10 GMT
Last Modified
Mon, 27 Oct 2025 17:10:12 GMT

0.0.8

Fixed an issue with wiring hierarchy.
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 15:29:16 GMT
Last Modified
Mon, 27 Oct 2025 15:29:18 GMT

0.0.7

Set "Rpl State Override" in "RplComponeny" in "VOX_RPCAnchor" to "Runtime" instead of "None"
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 15:10:36 GMT
Last Modified
Mon, 27 Oct 2025 15:10:37 GMT

0.0.6

Fixed "ID" under "Generic Entity" in "VOX_RPCAnchor"
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 14:58:26 GMT
Last Modified
Mon, 27 Oct 2025 14:58:28 GMT

0.0.5

Set "Parent Node From Parent Entity" in "RplComponent" in "RPCAnchor" to False
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 14:47:05 GMT
Last Modified
Mon, 27 Oct 2025 14:47:07 GMT

0.0.4

Created RPC Anchor to allow replication from client to server.
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 14:28:21 GMT
Last Modified
Mon, 27 Oct 2025 14:28:24 GMT

0.0.3

Attempt fix for Rpc issue (debugging).
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 13:08:47 GMT
Last Modified
Mon, 27 Oct 2025 13:08:48 GMT

0.0.2

Switched logic from modded SCR_BaseGameMode to extending SCR_BaseGameModeComponent due to Rpc issues.
Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 12:48:13 GMT
Last Modified
Mon, 27 Oct 2025 12:48:14 GMT

0.0.1

Game Version
1.4.0.55
Created
Mon, 27 Oct 2025 11:20:52 GMT
Last Modified
Mon, 27 Oct 2025 11:20:54 GMT

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