LHDF Data
by Boomstick Barry
1.0.3
## [1.0.3] ### Changed - The heartbeat goes every 2 minutes by default (`heartbeatSeconds` 120, was 30). A server whose `Data.json` sets `heartbeatSeconds` keeps its value.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 01:00:48 GMT
- Last Modified
- Thu, 08 Oct 2026 01:00:53 GMT
1.0.2
## [1.0.2] ### Added - The performance report, from LHDF Core 1.0.19: "Write performance report" is in the Data section of the LHDF tab now, and the uplink asks for it as report kind `report.perf` as before. The page is still `Core/PerformanceReport.html` in the LHDF profile folder; Core still collects the figures.
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 12:12:48 GMT
- Last Modified
- Mon, 05 Oct 2026 12:12:54 GMT
1.0.1
## [1.0.0] ### Added - World export for the website's 3D map, replacing the temporary probes of `_tools/worldmap_report`: terrain every 40 m, trees and bushes from 5 m, static objects (rocks from 10 m), the road network, inland water every 20 m and Core's world index, collected in Core's work queue (47 s on Nizla) and sent in parts (44 on Nizla). Sent only when the website does not have this map yet (a hash of the world file, its bounds and the terrain), or when the website asks (`worldExport` command). - Active missions: whatever a mod publishes through `LHDF_Reports.Publish` (LHDF Encounters: `missions`, on every mission start and end) goes to the website as one small item. - Placeables for the map: every LHDF placeable (traders, safe and no-build zones, vehicle spots and spawners, also Game Master placed), once after the start. - Settings `worldExport` (on) and `startupReports` (`report.encounters`, `report.shop`, `report.loot`).
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 21:05:07 GMT
- Last Modified
- Sat, 03 Oct 2026 21:05:10 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 21:02:28 GMT
- Last Modified
- Sat, 03 Oct 2026 21:02:32 GMT
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