Goblin Swordsman

by Project Outbreak

0.1.4

0.1.4
Multiplayer safety: the add-on's Game Master faction setup now carries its own saved entity ID, like every prefab should. Nothing else changes.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 06:45:58 GMT
Last Modified
Wed, 04 Nov 2026 06:46:53 GMT

0.1.3

0.1.3
Health rebalance: regular and Bare goblins now have 150 health. The Blademaster keeps its health but takes more bullet damage than before (0.5 instead of 0.15), so it is no longer near bullet-proof; its parries and weak moments are unchanged.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 15:44:56 GMT
Last Modified
Mon, 02 Nov 2026 15:45:44 GMT

0.1.2

0.1.2
Faster filtered entity lists and spawn-browser tab switching in Game Master with the matching Creature Melee AI update. Existing creature abilities and controls are unchanged.
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 18:54:50 GMT
Last Modified
Sun, 25 Oct 2026 18:55:59 GMT

0.1.1

0.1.1
Updated lower-detail meshes for both Goblin bodies. Blademaster attacks and reactions now use shared Creature Melee AI resources. Existing possession controls, timed parry, armor fitting and grip fixes are retained.
Game Version
1.8.0.13
Created
Thu, 22 Oct 2026 01:37:05 GMT
Last Modified
Thu, 22 Oct 2026 01:38:11 GMT

0.1.0

Game Version
1.8.0.13
Created
Tue, 06 Oct 2026 16:56:25 GMT
Last Modified
Tue, 06 Oct 2026 16:58:43 GMT

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