Goblin Swordsman
by Project Outbreak
0.1.4
0.1.4 Multiplayer safety: the add-on's Game Master faction setup now carries its own saved entity ID, like every prefab should. Nothing else changes.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 06:45:58 GMT
- Last Modified
- Wed, 04 Nov 2026 06:46:53 GMT
0.1.3
0.1.3 Health rebalance: regular and Bare goblins now have 150 health. The Blademaster keeps its health but takes more bullet damage than before (0.5 instead of 0.15), so it is no longer near bullet-proof; its parries and weak moments are unchanged.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 15:44:56 GMT
- Last Modified
- Mon, 02 Nov 2026 15:45:44 GMT
0.1.2
0.1.2 Faster filtered entity lists and spawn-browser tab switching in Game Master with the matching Creature Melee AI update. Existing creature abilities and controls are unchanged.
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 18:54:50 GMT
- Last Modified
- Sun, 25 Oct 2026 18:55:59 GMT
0.1.1
0.1.1 Updated lower-detail meshes for both Goblin bodies. Blademaster attacks and reactions now use shared Creature Melee AI resources. Existing possession controls, timed parry, armor fitting and grip fixes are retained.
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 01:37:05 GMT
- Last Modified
- Thu, 22 Oct 2026 01:38:11 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 16:56:25 GMT
- Last Modified
- Tue, 06 Oct 2026 16:58:43 GMT
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