EXPBG Realistic AI Mod

by M.Pac

Contributors

K.Edgar

EXPBG Realistic AI Mod

Summary

Infantry AI that fights by what it can see: it fires only at enemies it can see, moves under covering fire and rescues casualties under smoke. Never load with EXPBG AI Enhancement.

Description

Infantry AI that fights by what it can see. Forked from EXPBG AI Enhancement 1.0.1 (Backblast / K.Edgar), itself based on Realism Overhaul - AI.

- Soldiers fire only at enemies their own eyes can reach, and smoke blocks their sight.
- They move under covering fire, rush from cover to cover and do not lie in the open near the enemy.
- A squad brain picks one of 10 tactic patterns from the situation, the terrain and the squad strength.
- Behaviour trees (wave 1): cover rush, flank leg, assault through, consolidate, smoke screen, recon by fire, alternate position, frag then rush, wounded withdraw, hasty line slot.
- Rescue drill: smoke first; with ACE Carrying, an unconscious casualty is carried out of sight of the enemy and treated there (dedicated servers only).
- Optional, off by default: smart re-arm, and an LLM squad leader through the EXPBG Realistic AI middleware.

Server settings: mission header block m_RAIPAC_Settings (EXPBG AI Enhancement reads m_EXPBG_ROAI_Settings: rename that block when switching). Do not load together with EXPBG AI Enhancement: both change the same vanilla AI.

Requires: base game only. ACE Carrying and ACE Medical are optional and never a dependency.

License

Arma Public License (APL)

Version
1.1.0
Game Version
1.9.0.37
Version size
1.34 MB
Downloads
3
Created
15.10.2026
Last Modified
09.11.2026
ID
471BC3478DB6C44F