Explosion Mushroom Cloud
by REFRESHERX
1.0.6
Removed the white wave that rolled out over the ground from big explosions. Checked in game at night. - The cloud no longer throws dust out along the ground. Lit by the explosion flash, that dust showed as an unnatural white shock wave spreading from the blast. - The rest of the cloud is unchanged: it grows out of the explosion as a dome, rises, drifts with the wind and melts away.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 13:55:52 GMT
- Last Modified
- Thu, 29 Oct 2026 13:55:54 GMT
1.0.5
The dome now grows out of the explosion instead of popping up whole. Checked in game frame by frame. - In 1.0.4 all the smoke left the blast in half a second, so a ready-made dome stood there 0.3 s after the flash. Now the smoke keeps coming out of the blast for 1.5 s, the puffs are born small, fade in and swell, and the dome grows over 3-5 seconds. - Lighter grey smoke: under an overcast sky the cloud looked almost black. - About 50 x 42 m after 8 seconds for a Geran-2, about 80 x 70 m for a Geran-4; almost gone after 20-24 seconds.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 12:18:06 GMT
- Last Modified
- Thu, 29 Oct 2026 12:18:10 GMT
1.0.4
The cloud is now a dome rising out of the explosion, not smoke from a fire. Checked in game for 15, 110 and 400 kg. - In half a second all the smoke bursts out of the blast and stands up as a dome. No more smoke keeps pouring from the ground for seconds afterwards (that looked like a fire). - The whole dome then rises, swells into smoke, drifts with the wind and melts away once it has lifted off; the dust rolls out along the ground and settles. - Big warheads no longer split into a ball in the sky over a flat layer of smoke: a bigger charge gives the same cloud, only bigger and a little slower. - About 55 x 45 m after 8 seconds for a Geran-2, about 90 x 75 m for a Geran-4; almost gone after 20-24 seconds.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 12:07:12 GMT
- Last Modified
- Thu, 29 Oct 2026 12:07:15 GMT
1.0.3
Smoother cloud that grows out of the explosion. Checked in game with close-up shots. - No more lumps popping up: the cloud now uses the game's smooth looping smoke instead of the explosion smoke animation, which restarted every few seconds and showed dark blobs. - The smoke now comes out of the blast point: puffs are born small right at the explosion, visible at once, and swell as they rise, so the cloud grows out of the fireball as one soft grey mass. - The top billows no longer fly apart as separate balls. - About 55 m high and 45 m wide after 7 seconds for a Geran-2, about 90 x 75 m for a Geran-4.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 10:27:55 GMT
- Last Modified
- Thu, 29 Oct 2026 10:27:58 GMT
1.0.2
Rebuilt the cloud from scratch to look like real strike footage: no more stick with a ball on top. Checked in game this time. - The explosion throws up grey billows of smoke that slow down in the air, keep drifting up, swell and roll, so the cloud rises and spreads as one lumpy mass like a cauliflower. - For 8 seconds more smoke keeps rising from the ground, so the cloud stays joined to the ground; then it lifts off, drifts with the wind and fades after 25-35 seconds. - About 55 m high and 50 m wide after 7 seconds for a Geran-2, about 90 x 80 m for a Geran-4. - Grey smoke instead of black, a little brown from dust near the ground. - Nothing is moved by script any more: the cloud is plain particle physics, and the explosion's fire light stays as in Explosion Flash.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 10:06:41 GMT
- Last Modified
- Thu, 29 Oct 2026 10:06:43 GMT
1.0.1
Reworked the cloud shape: it was a thick black column with a small blob on top, now it is a mushroom. - The cap is about 2.5 times wider (55-75 m for a Geran-2) with a round top and a darker rolling underside; it is grey-brown smoke that slowly rolls for about 20 seconds instead of flat black. - The stem is thin (about 12 m), lighter and see-through. - The fireball no longer shoots away from the explosion: the cloud starts at rest in the fireball on the ground, speeds up and slows down near the top. - The fire light of the explosion now rises inside the cap, so it no longer leaves a red spot in the stem. - The wind no longer tears the cloud apart: it drifts slowly as one. - The smoke lasts 25-35 seconds; at most 4 clouds at once.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 09:19:14 GMT
- Last Modified
- Thu, 29 Oct 2026 09:19:16 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 09:06:56 GMT
- Last Modified
- Thu, 29 Oct 2026 09:06:59 GMT
Showing 1 to 7 of 7 results
Rows per page
Showing 1 to 7 of 7 results
Rows per page