Better Explosions

by REFRESHERX
Better Explosions

Summary

Big explosions (Geran, S-8000, ammo racks, TNT, fuel) become one solid blast: fire lobes, dark jets, flying debris and brown billows of smoke rising and drifting with the wind.

Description

A small add-on to Explosion Flash. Every big explosion on the ground (10 kg of TNT and more: Geran-2 and Geran-4 drones, S-8000 missiles, vehicle ammo racks, large TNT charges, fuel) is now one solid explosion instead of the game's effect with a separate cloud on top:

- Fire lobes with dark edges, dark jets of dirt thrown out in all directions, sparks and debris flying far from the blast.
- Within about two seconds the fire cools and the jets dissolve into brown billows of smoke.
- The billows rise, swell, drift with the wind and fade. All the smoke is one colour, so nothing looks like a separate white and black cloud.
- About 33 m high after 6 seconds for a Geran-2, about 54 m for a Geran-4; almost gone after 16-18 seconds. Bigger charges give the same explosion, only bigger and a little slower.
- At night the smoke stays dark grey, and the flash does not bleach it white.
- Drones and missiles shot down in the air get no cloud, and blasts under a roof or a bridge get the fire but no billows.
- Mines and charges under 10 kg are not changed.

Made only from the game's own textures. Client side only: it does not change damage, sound or gameplay, and the server does nothing. Each player's own game draws the explosion.

Requires Explosion Flash (installed automatically as a dependency).

License

Arma Public License (APL)

Rating
100%
Version
1.2.0
Game Version
1.8.0.13
Version size
52.84 KB
Downloads
783
Created
29.10.2026
Last Modified
02.11.2026
ID
45584D5553485201

Dependencies