CSC-Economy

by .jbd

1.2.10

Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 02:59:26 GMT
Last Modified
Sun, 08 Nov 2026 02:59:35 GMT

1.2.9

Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 02:13:26 GMT
Last Modified
Sun, 08 Nov 2026 02:13:39 GMT

1.2.8

Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 01:01:52 GMT
Last Modified
Sun, 08 Nov 2026 01:02:05 GMT

1.2.7

Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 00:22:44 GMT
Last Modified
Sun, 08 Nov 2026 00:22:58 GMT

1.2.6

Player loadout slots: #loadout save/load/list/rename/clear, up to 5 named slots per side kept across restarts; deploy-menu rows to load a slot or save the current loadout into one; saving a cheaper kit lowers the rank the deploy menu asks for; cross-side saved kits refused. Also items.json persistence, staging verbs, pricing and refund fixes (spec 25). Spec 25 in detail: items.json version 2, the v1 file converted on first save and kept once as items.json.v1.bak (do not roll back past this release without putting it back); a last-good copy in economy/state/ with template-reset detection (a re-copied template is restored over unless persistence.onTemplateReset is warn). Automatic parts: template and compatible magazines, built-ins, attachments and turret ammunition derived per host (derive.* settings), with a dump file per pass. Staged edits: economy status, explain, stage, staged, discard, apply, restore, derive, export; plain edits still save at once. Refunds capped at the price paid (paid ledger), sale factor for pool items (refund.poolFactor), granted clearances stand in for the rank in the player's own arsenal and depot (clearances.on), and with no items.json the catalog rank still applies. Pre-publish audit fixes: one derived-row index per document (large staged lists), writers refuse a broken file on disk, a held v1 template is not written on a rank-key re-parse, a loadout saved on the other side is cleared before it dresses the character. Arsenal export for server list 07d: 25 entries of dropped mods removed (Vulkan, Minimi, T72B ammunition, NH90); hand-owned vehicle list without CIE T72B. Needs Core 1.1.6. Staging and clone performance fix (CSC_VehicleOrderShape windowed scan). CSC-Ordnance 1.1.0 items added to the USSR arsenal (PK HE belt, Mosin variants and clips).
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 23:12:46 GMT
Last Modified
Sat, 07 Nov 2026 23:12:53 GMT

1.2.5

items.json rank rules may name clearances next to a rank ("SERGEANT|ARMOR_CREW"): a clearance can be required (alone or alongside a rank); substituting it for a rank in vanilla's own arsenal and depot checks is coming. Every CSC gate (arsenal, vehicle spawn, buildings, item lock, loadouts) decides through one CSC_EconomyRank.Decide with ladder order and clearances; refusal texts name the rank or clearance; an unknown rank token keeps the item locked with a staff message; rules re-resolve when the ladder changes. Needs Core 1.1.5 and Progression 1.1.12.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 18:03:54 GMT
Last Modified
Sat, 07 Nov 2026 18:05:01 GMT

1.2.4

Arsenal from the 2026-11-07 server list: 12 new mods (103 UA / 51 RU vehicle entries, XM2010, Congos, AUS_CORE), magazines and built-in parts, SH-RHS-Weapons removed, WCS 9.0.1 vehicle list paths, items.json rule-count log line
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 16:12:20 GMT
Last Modified
Sat, 07 Nov 2026 16:12:31 GMT

1.2.3

Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 07:57:51 GMT
Last Modified
Sat, 07 Nov 2026 07:57:55 GMT

1.2.2

Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 07:10:14 GMT
Last Modified
Sat, 07 Nov 2026 07:10:20 GMT

1.2.1

help
Game Version
1.9.0.37
Created
Fri, 06 Nov 2026 01:53:46 GMT
Last Modified
Fri, 06 Nov 2026 02:32:39 GMT

1.2.0

testing2
Game Version
1.9.0.37
Created
Fri, 06 Nov 2026 01:35:55 GMT
Last Modified
Fri, 06 Nov 2026 02:14:51 GMT

1.1.8

testing2
Game Version
1.9.0.37
Created
Fri, 06 Nov 2026 01:30:05 GMT
Last Modified
Fri, 06 Nov 2026 02:14:01 GMT

1.1.7

Game Version
1.9.0.37
Created
Thu, 05 Nov 2026 22:53:14 GMT
Last Modified
Thu, 05 Nov 2026 23:26:14 GMT

1.1.6

Game Version
1.9.0.37
Created
Thu, 05 Nov 2026 20:55:08 GMT
Last Modified
Thu, 05 Nov 2026 21:07:31 GMT

1.1.5

1.1.5: faction rules apply again after a mission restart, catalog ranks enforced under rank lock, arsenal list cache. Catalogs: medical items on both sides, RHS vest pouches and built-in parts, live 1.9 mod list, Smokeable Smokes removed.
Game Version
1.9.0.37
Created
Thu, 05 Nov 2026 20:27:37 GMT
Last Modified
Thu, 05 Nov 2026 20:42:54 GMT

1.1.4

1.1.4: Arma Reforger 1.9. Depends on CSC-Compat19-CIE while CIE 1.0.95 is on the server.
Game Version
1.9.0.37
Created
Thu, 05 Nov 2026 13:17:35 GMT
Last Modified
Thu, 05 Nov 2026 13:17:43 GMT

1.1.3

Per-side vehicle order for depots and signs. Signs request by vehicle, so a list change refuses rather than spawning another. Server start logs content that no longer loads. A bad value in a hand-edited config no longer crashes the engine: it warns and uses the default.
Game Version
1.8.0.13
Created
Thu, 05 Nov 2026 01:23:35 GMT
Last Modified
Thu, 05 Nov 2026 01:23:40 GMT

1.1.2

Fixes 34 weapon and vehicle entries with stale GUIDs that could not reach players.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 16:17:20 GMT
Last Modified
Wed, 04 Nov 2026 16:17:27 GMT

1.1.1

Ships every server vehicle as a hidden, unassigned pool entry for the economy screen.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 14:39:02 GMT
Last Modified
Wed, 04 Nov 2026 14:39:13 GMT

1.1.0

1.1.0: purchase rules on CIE editor paths, own catalog list names, editor vehicle pool. Default ranks and costs unchanged.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 11:14:26 GMT
Last Modified
Wed, 04 Nov 2026 11:14:34 GMT

1.0.4

1.0.4: vehicle pool now covers the same vehicles as the Game Master browser (catalogs of every type plus the editor placing lists); vehicles without depot data get synthesised supply, rank and slot size (items.json vehiclePool.defaultSupply / defaultRank). Pool copies no longer appear in the GM browser of the enabling side.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 03:13:32 GMT
Last Modified
Tue, 03 Nov 2026 03:13:42 GMT

1.0.3

1.0.3: vehicle pool. Every side gets a hidden copy of every vehicle any loaded VEHICLE catalog lists; staff enable them per side from the admin panel Economy tab (items.json rules, new vehiclePool.on switch). Pool vehicles stay hidden and refused at depots until enabled.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 02:14:03 GMT
Last Modified
Tue, 03 Nov 2026 02:14:10 GMT

1.0.2

1.0.2: BaseContainerProps attribute restored on modded SCR_EntityCatalog, SCR_EntityCatalogMultiList, SCR_EntityCatalogEntry, SCR_EntityCatalogMultiListEntry, SCR_ArsenalItem and SCR_EntityCatalogSpawnerData (fixes empty faction catalogs and no loadouts on the deploy screen). Flag textures CSC_Flag_UA / CSC_Flag_RU now built and packed.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 01:02:44 GMT
Last Modified
Tue, 03 Nov 2026 01:02:54 GMT

1.0.1

Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 22:09:37 GMT
Last Modified
Mon, 02 Nov 2026 22:09:46 GMT

1.0.0

Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 04:01:36 GMT
Last Modified
Mon, 02 Nov 2026 04:01:41 GMT

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