CSU Combat Reload

by CSU Ops

Contributors

CSU Ops

CSU Combat Reload

Summary

Eject the magazine onto the ground while grabbing the next one, slap it in, and chamber the first round in one smooth, fast action.

Description

CSU Combat Reload makes reloading quicker and gives you control over what ammo goes in the gun. No other mods needed.

DROP RELOAD
- Press R on an empty magazine, or double tap R at any time: the magazine is ejected onto the ground and a new one goes straight in. No stowing it in a pouch first.
- The dropped magazine keeps its rounds and anyone can pick it up. Empty ones disappear after 20 seconds.

FASTER RELOAD ANIMATIONS
- The hands, the gun and the sounds stay in step: it is the game's own animation, sped up a realistic amount, and streamlined for economy of motion-- the mag is ejected while the next one is being grabbed at the same time, and the first round is chambered immediately after it's inserted. 
- AI soldiers reload faster too.

SAME AMMO TYPE (optional)
- Vanilla uses your fullest magazine of any ammo that fits the weapon. This mod lets you choose to not mix ammo types when reloading, e.g. standard ammo, AP, subsonic, etc.
- Hold R to load a different ammunition type. The current magazine will be removed and stowed, and the fullest magazine of the next ammo type will be loaded. With only one type on you, holding R inspects your weapon as usual.
- Eject the chambered round when you switch ammo types, so your next shot is the intended type. Potentially critical when switching to subsonic or AP.

GAME SETTING OPTIONS
Settings > Controls > Weapon, right below Reload:
- Reload Only Same Ammo Type: Default = Yes
- Hold R to Switch Ammo: Default = Yes
- Eject Chambered Round When Switching Ammo Type: Default = No
Select the option and read the details on the right side of the screen.

GAMEPAD
- Hold X to reload (the same ammo type; an empty magazine drops out).
- Hold Y to switch ammo type when you carry another, otherwise it inspects as usual.
- Dropping a magazine that still has rounds has no button by default; bind one in the controls menu.

WEAPONS
M16A2 and M16A2 M203, AK-74, AK-74N and AK-74 GP25, AKS-74U, VZ58, M21, SVD, M9 and PM. 
Machine guns, launchers and underbarrel grenade launchers reload as normal.

GOOD TO KNOW
- The M21, M9 and VZ58 magazines always show their rounds, though the mod shows other mags as either empty or partially filled when ejected.
- Do not run it alongside other reload mods that use R,.

License

Arma Public License (APL)

Version
0.0.2
Game Version
1.8.0.13
Version size
53.44 KB
Created
31.10.2026
Last Modified
31.10.2026
ID
3D3757EB5F3DF68E