OPH C-130H Hercules

by Felix Owens
OPH C-130H Hercules

Summary

C-130 Hercules RAF (Royal Air Force)

Description

Flyable four-engine turboprop tactical transport aircraft, built on Propeller Flight Core. Six Royal Air Force liveries, analogue cockpit with animated instruments, engine start procedure, and airdrop of paratroopers, crates and vehicles.
LIVERIES (Game Master)
- Herculean Fifty (base livery): 50 years of the Hercules in RAF service, eagle and Union Jack on the fin
- Original desert (1967-1972): Dark Earth / Middle Stone, white cockpit roof, after XV216
- Desert (1975-1980): black undersides, low-visibility roundels, after XV304
- Tactical camouflage (1985-1993): wrap-around Dark Green / Dark Sea Grey, after XV191
- Grey (1995-2008): overall grey, low-visibility markings, after XV220
- Green (2005-2013): overall green of the final years, after XV290
Each livery is a complete Hercules with every system.

COCKPIT
- 55 animated gauges on the pilot and co-pilot sides: airspeed, altimeter, vertical speed, radar altimeter, attitude, HSI, RMI, flaps, hydraulic pressures, and the full engine stack (torque, TIT, RPM, fuel flow, oil, gearbox) for all 4 engines
- Controls on the model's real switches: APU, ENGINE START 1 to 4, FIRE handles, battery, lights, gear, autopilot, flaps, throttles
- Autopilot: heading, altitude, speed
- Warnings and callouts: stall, gear not down, flaps, landing height callouts, ramp
- Flight headset: reduces cockpit noise (voice chat untouched)
- Lights: navigation, beacon, strobes, landing, taxi, cargo, cockpit
- Pilot, co-pilot and observer: take the controls, switch seats

FLIGHT AND GROUND
- Gear (N), stepped flaps (F), automatic retraction on overspeed
- Brakes (Space), parking brake (double Space), reverse thrust (U)
- Fuel per tank, engine failures and fires, extinguishers, asymmetric thrust with an engine out
- Flares and missile warning

CARGO HOLD AND DOORS
- Crew door with stairs, walk up to the cockpit
- Hydraulic ramp that rests on the ground when stopped, upper cargo door, hand pump operation when parked
- Animated left and right para doors, jump light OFF / RED / GREEN
- 16 seats on the cargo benches: walk in by the ramp and sit down yourself
- Vehicles in the hold (up to 4, empty, loaded behind the ramp)

AIRDROP
- Paratroopers: automatic parachute, no backpack or other mod needed
- Manual jump mode (free exit, compatible with parachute mods)
- Crates under parachute (up to 8): supplies, ammo, medical, weapons
- Vehicles under a large canopy

HOW TO JUMP
1. Walk into the hold by the ramp and sit on a bench.
2. In flight, the crew opens the ramp or a para door, then sets the jump light to RED (stand by) and GREEN (go).
3. On green, at least 80 m above ground, choose "Jump" on your seat: by the ramp or by the nearest open para door.
4. The canopy opens by itself. A / D to turn, the flare near the ground slows the descent.
Warning: below 80 m the jump is refused.

LANGUAGE
French or English: Settings > the mod's tab.

Dependency: Propeller Flight Core.

Found a bug (script, aircraft, sounds, other)? Report it on the Vice Core Discord:
https://discord.gg/UCPASNq88v

Credits
Engine sounds: taken from YouTube videos by Madeira Airport Spotting, Skyline85 Aviation and More, and OkraJoe.
Ramp sound: Arma Reforger sounds (Mi-8 cargo door) and a synthesized hydraulic pump.
Liveries based on Wikimedia Commons photos (XV216, XV215, XV304, XV219, XV191, XV220, XV290) and the RAF "Herculean Fifty" profile.
3D model: C-130. Flight: Propeller Flight Core.

License

Arma Public License No Derivatives (APL-ND)

Version
1.0.0
Game Version
1.9.0.37
Version size
109.15 MB
Downloads
4
Created
09.11.2026
Last Modified
09.11.2026
ID
38B2C8AB26AEF539

Dependencies