15th View Distance

by dunderwood18
15th View Distance

Summary

Let players set their own infantry and vehicle view distance up to 4 km, with sliders in Video settings. Lightweight, client-side, and easy on servers.

Description

4KM UNIT VIEW DISTANCE - INFANTRY & VEHICLES

FEATURES
- New sliders in Settings > Video: one for Infantry and one for Vehicles (500 m - 4000 m, default 1500 m).
- Every player sets their own range. Strong PC? Go to 4 km. Weaker PC? Keep it low and you still play normally.
- Mounted gunners keep their static weapon at range, so nobody floats in mid-air.
- Units at the edge of your range don't flicker in and out.
- Capped at 4 km,no memory leaks and no heavy server load. The work happens on each player's own machine, and the server only answers one tiny message when a player spawns.

SERVER OWNERS - REQUIRED SETTINGS
Add these to config.json under game > gameProperties, or players will have nothing to see past the default 1.5 km:
  "serverMaxViewDistance": 4000,
  "networkViewDistance": 4000

Optional fair-play rules: the server creates DunderViewDistance/DVD_Server.json in its profile folder the first time a player joins. Set a maximum for infantry or vehicles, or force an exact distance for everyone (sliders lock). Everything is off by default.

PLAYERS
Turn the sliders up in Settings > Video, and make sure the main Draw Distance setting is also high. The mod can't draw further than that setting.

License

Arma Public License (APL)

Version
1.0.9
Game Version
1.8.0.13
Version size
11.94 KB
Downloads
49
Created
08.10.2026
Last Modified
12.10.2026
ID
384269E370591785