Summary
Let players set their own infantry and vehicle view distance up to 4 km, with sliders in Video settings. Lightweight, client-side, and easy on servers.
Description
4KM UNIT VIEW DISTANCE - INFANTRY & VEHICLES
FEATURES
- New sliders in Settings > Video: one for Infantry and one for Vehicles (500 m - 4000 m, default 1500 m).
- Every player sets their own range. Strong PC? Go to 4 km. Weaker PC? Keep it low and you still play normally.
- Mounted gunners keep their static weapon at range, so nobody floats in mid-air.
- Units at the edge of your range don't flicker in and out.
- Capped at 4 km,no memory leaks and no heavy server load. The work happens on each player's own machine, and the server only answers one tiny message when a player spawns.
SERVER OWNERS - REQUIRED SETTINGS
Add these to config.json under game > gameProperties, or players will have nothing to see past the default 1.5 km:
"serverMaxViewDistance": 4000,
"networkViewDistance": 4000
Optional fair-play rules: the server creates DunderViewDistance/DVD_Server.json in its profile folder the first time a player joins. Set a maximum for infantry or vehicles, or force an exact distance for everyone (sliders lock). Everything is off by default.
PLAYERS
Turn the sliders up in Settings > Video, and make sure the main Draw Distance setting is also high. The mod can't draw further than that setting.
License
Arma Public License (APL)