Ordnance Pack

by Atom.Fliege
Ordnance Pack

Summary

Ordnance Pack adds new US hand grenades and 81mm mortar rounds, built on vanilla assets.

Description

GRENADES:

- M69 Practice: 4 s fuze, small pop and smoke, no damage. For training and drills.
- M67 Short Fuze: standard M67 damage with a 1.5 s fuze, for clearing rooms without cooking the grenade.
- M68 Impact: arms after 0.3 s of flight, then goes off on impact. Smaller charge than the M67, 6 s backup fuze.
- M7A3 CS: tear gas cloud for about 40 s. Blurred vision that builds up the longer you stay in it, light damage after 6 s, effects linger after leaving. Gas masks and sealed vehicles protect.
- MK3A2 Concussion: small blast with no fragments. Knockdown, blur, tinnitus and camera shake up to 10 m, much stronger in enclosed rooms. Walls block it.


MORTAR ROUNDS (US M252, 81mm):

- M821-VT HE-Frag: proximity fuze. Bursts 10 m above the ground on the way down and sprays heavy fragmentation into trenches and behind low cover. Trees and roofs set it off early, so it is weak in forest. Leaves a black smoke puff with dark fragment streaks pointing at the ground.
- M889 HE Delay: delay fuze. On impact it only thuds into the ground and stays there nose-first, then detonates after the delay you set.



COMPATIBILITY:

- Requires only Arma Reforger.
- The mod overrides the vanilla US item catalog to add its items to the arsenal. Other mods that override the same catalog file can conflict with it.
- The tear gas checks for gas masks, but vanilla has none. Mask mods can support it with one component (OP_GasMaskComponent), see the mod's README.
- Both mortar rounds fly exactly like the vanilla M821, so the vanilla range table applies.

Note:
Tinnitus follows the game's own tinnitus setting.

License

Arma Public License (APL)

Rating
100%
Version
1.1.0
Game Version
1.8.0.13
Version size
5.75 MB
Downloads
69
Created
28.10.2026
Last Modified
30.10.2026
ID
35FB3DBE18F66966