Kunar Dynamic

by DeathDealer101stEnt

1.0.4

Map now shows only your held bases and the open objectives (starts with 1 point, then 2 open at a time). Night map circle removed. Capture time 1:45 per point. All arsenals carry full weapons, clothing and ammo. 25 AI garrison on open points only, no waves, fewer patrols for less lag.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 07:36:52 GMT
Last Modified
Tue, 20 Oct 2026 07:37:15 GMT

1.0.3

Performance and objective update: each OPEN objective is now held by a 25-man Soviet garrison; closed/locked objectives have no AI until they open. One objective open at the start, two open after every capture. Captures always take 2 minutes. Counter-attack waves removed and village patrols reduced (max 2 at once) to cut lag and free up AI so garrisons always spawn.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 06:37:58 GMT
Last Modified
Tue, 20 Oct 2026 06:38:09 GMT

1.0.2

- One objective open at the start, then 2 open at a time as you capture (always the nearest ones)
- Open objectives now show on the map with OBJECTIVE markers
- Every Soviet base near players is garrisoned (15 men), not just the open ones
- Better server FPS: AI spawn in gradually, smaller garrisons/waves, AI cap 100
- Captures take about 2 minutes (was 4)
- Removed a broken duplicate spawn at Bargam; captured bases are deploy points
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 01:52:56 GMT
Last Modified
Wed, 14 Oct 2026 01:53:20 GMT

1.0.1

1.0.1: Added a dedicated US spawn point at the Bargam Airfield HQ.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 21:29:29 GMT
Last Modified
Sat, 10 Oct 2026 21:29:55 GMT

1.0.0

Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 20:56:19 GMT
Last Modified
Sat, 10 Oct 2026 20:56:43 GMT

Showing 1 to 5 of 5 results

Rows per page