Kunar Dynamic
by DeathDealer101stEnt
1.0.4
Map now shows only your held bases and the open objectives (starts with 1 point, then 2 open at a time). Night map circle removed. Capture time 1:45 per point. All arsenals carry full weapons, clothing and ammo. 25 AI garrison on open points only, no waves, fewer patrols for less lag.
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 07:36:52 GMT
- Last Modified
- Tue, 20 Oct 2026 07:37:15 GMT
1.0.3
Performance and objective update: each OPEN objective is now held by a 25-man Soviet garrison; closed/locked objectives have no AI until they open. One objective open at the start, two open after every capture. Captures always take 2 minutes. Counter-attack waves removed and village patrols reduced (max 2 at once) to cut lag and free up AI so garrisons always spawn.
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 06:37:58 GMT
- Last Modified
- Tue, 20 Oct 2026 06:38:09 GMT
1.0.2
- One objective open at the start, then 2 open at a time as you capture (always the nearest ones) - Open objectives now show on the map with OBJECTIVE markers - Every Soviet base near players is garrisoned (15 men), not just the open ones - Better server FPS: AI spawn in gradually, smaller garrisons/waves, AI cap 100 - Captures take about 2 minutes (was 4) - Removed a broken duplicate spawn at Bargam; captured bases are deploy points
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 01:52:56 GMT
- Last Modified
- Wed, 14 Oct 2026 01:53:20 GMT
1.0.1
1.0.1: Added a dedicated US spawn point at the Bargam Airfield HQ.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 21:29:29 GMT
- Last Modified
- Sat, 10 Oct 2026 21:29:55 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 20:56:19 GMT
- Last Modified
- Sat, 10 Oct 2026 20:56:43 GMT
Showing 1 to 5 of 5 results
Rows per page
Showing 1 to 5 of 5 results
Rows per page

