FF - Battle Dynamics

by Erdfuchs

0.1.5

Deployment progress now tracks released troops. Staged attacks commit later forces after substantial progress or losses, while concentrated attacks keep their main push. Saved battles retain the same deployment progress. Updated the field manual.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 14:37:41 GMT
Last Modified
Tue, 03 Nov 2026 14:37:48 GMT

0.1.4

Clarified the ten attack plans and redrew their diagrams to show approach directions, timing and relative force sizes. No changes to attack selection or movement.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 19:35:08 GMT
Last Modified
Mon, 02 Nov 2026 19:35:14 GMT

0.1.3

Shortened the Field Manual, clarified all ten attack plans and replaced the main tiles with hand-drawn illustrations. Added clearer infantry and vehicle symbols. Now listed as a public Test mod. No battle-logic changes.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 17:15:29 GMT
Last Modified
Mon, 02 Nov 2026 17:15:51 GMT

0.1.2

Added illustrated Field Manual pages with clearer explanations of all ten attack patterns. Fixed oversized tile headings. Added attack-plan information for Reoccupation reports and optional movement, reserve and dismount diagnostics. The planner can still be disabled in settings.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 14:43:16 GMT
Last Modified
Mon, 02 Nov 2026 14:43:21 GMT

0.1.1

Updated for Freedom Fighters Testing 1.0.3. Concurrent battles, attack plans, reserves and ticket costs now survive streaming and restarts. Fixed restored crews in attached turrets and infantry orders after dismounting. Survivors can join native garrisons. All ten patterns and modded vehicle support retained.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 09:18:31 GMT
Last Modified
Mon, 02 Nov 2026 09:18:35 GMT

0.1.0

Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 19:41:40 GMT
Last Modified
Sun, 01 Nov 2026 19:41:44 GMT

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