Ruins of War - Everon Northern

by ian42O

1.0.1

Ruins of War - Everon Northern Front 1.0.1

- Rebuilt the scenario on Everon's current base-game Conflict world.
- Restored the original vanilla Everon bases and clean objective layout.
- Removed the copied objective, patrol, cache, bunker, and map-icon layers that cluttered the map.
- Fixed deployment by selecting the valid vanilla Conflict HQ closest to North Airfield as the US starting base.
- Set all other bases to USSR ownership for the PvE push.
- Converted surviving vanilla FIA patrol spawners to USSR on a fresh campaign.
- Disabled USSR and FIA player slots so players remain on the US side.
- Kept Conflict PvE Remixed and Linear Conflict PvE for PvE logic and distance-based AI spawning.
- Kept persistence enabled and protected loaded save ownership from being reset.
- Kept the server AI cap at 350.
- No RHS mods are included in the Everon server list.

Important for the first 1.0.1 server launch:
Clear the old 1.0.0 Everon session save once. The old save was made with the broken custom world and should not be loaded into this rebuilt vanilla-base world. New 1.0.1 saves will persist normally after that clean first launch.
Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 16:30:53 GMT
Last Modified
Sat, 22 Aug 2026 16:30:56 GMT

1.0.0

Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 06:44:21 GMT
Last Modified
Sat, 22 Aug 2026 06:44:24 GMT

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