Summary
Solo/co-op recon sniper scenario on Everon. No other mods required; works alongside other mods.
Description
GroundZero Recon Sniper - Everon
A US recon sniper scenario on the full Conflict Everon map. Every vanilla Conflict base, relay, HQ, AI defender and attack wave is there; you play a lone US recon sniper (solo or co-op up to 4).
US side only. No other mods are required. It works alongside other mods, such as GroundZero Loot Routing and the other GroundZero mods.
RHS note: RHS: Status Quo is optional, not a dependency. When RHS: Status Quo is loaded, an extra modern kit appears in the deploy menu (GZ Recon Modern NVG: RHS M40A5 with a SureFire suppressor, Ops-Core helmet with PVS-14 night vision, Vector 21 rangefinder, backpack). It is detected at runtime; without RHS the vanilla kits work exactly the same.
Mission board (server authoritative; works in multiplayer and on dedicated servers):
- Choose Missions (default) or Free Hunt at spawn. Free Hunt is the classic mode: every Conflict base is an objective.
- The board offers 3 random contracts (type, target base, distance, one-line briefing). Re-roll is free. Open it after your kit pick, with the Tasks key, with /missions in chat, or by opening the map.
- Eliminate HVT: a named officer with a 3-5 man guard detail. Once alerted he runs after 90 seconds.
- Recon and Spot: mark 3-6 enemies with your binoculars, fire no shots, bonus for staying undetected.
- Overwatch: keep a friendly fireteam alive while it moves to a point.
- Clear Objective: kill every defender at the base.
- Map marker with a search circle, HUD line with mission, target and distance, success/fail banners, score, and the next board.
Spawn kits (deploy menu; the server decides your loadout):
- GZ Recon Sniper (SD): suppressed M16A2 with 4x scope, M9, binoculars. Default kit.
- GZ Recon Ghillie (M21): vanilla M21 sniper rifle, binoculars, compass, map, extra magazines and dressings.
- GZ Recon Modern NVG (RHS M40A5): only with RHS: Status Quo loaded (see RHS note).
- Every spawn is checked by the server: exactly one primary weapon, and suppressed kits always have the suppressor mounted.
Gameplay:
- Auto-spot: look at a hostile through binoculars (0.6 s) or your scope (1.2 s) to mark him on the map for your side for 180 s. The server checks line of sight.
- Per-objective kill and spot tally and a progress HUD. Win by clearing every objective.
Recent fixes (0.2.3-0.2.4): mission board Accept buttons now match their offers; an objective only counts as cleared with a player kill or a player nearby; Free Hunt clears no longer fire during an active contract.
Server owners: settings in $profile:GZ_ReconSniper.json (created on first run): kits on/off, default kit and mode, mission types, guard sizes, HVT names, timers and more.
Not done yet: AI spotter partner, persistence. Please report bugs.
License
Arma Public License (APL)