R8 Territory

by Chief_99

0.3.0

0.3.0 test build.
- Teams are now NATO (RHS USMC) and Russia (RHS Russian Ground Forces). Requires RHS: Status Quo.
- Team balance: a team can't be joined while it has 2 or more players more than the other.
- Team changes: once, in your first 5 minutes on a team, and only to the team with fewer players. Every join asks you to confirm.
- Team select always shows both teams; a team you can't join is greyed and says why.
- New NATO and Russia flags; the team banner shows the whole flag. HUD header in two rows.
Test settings still in this build: short capture times, unlimited stamina.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 19:19:57 GMT
Last Modified
Tue, 20 Oct 2026 19:20:02 GMT

0.2.1

0.2.1 test build.
- Territory now grows outward in rings round your HQ. You can attack the first ring you don't fully hold plus one more, so a team can no longer run a thin line along the edge to the enemy HQ.
- The HUD mini-map edges every sector your team can attack right now.
- LOCKED sectors say why: not on your front line, or take the sectors nearer your HQ first.
- Removed the test position readout from the HUD.
Test settings still in this build: short capture times, unlimited stamina.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 16:25:39 GMT
Last Modified
Tue, 20 Oct 2026 16:25:43 GMT

0.2.0

0.2.0 test build: R8 Territory 1.0 core rules.
- Corner HQs at A6 and F1. The teams swap corners every round.
- Every sector has a control level. Enemy sectors are neutralised first, then captured.
- Attackers need a crew that grows with team size (1 per 8 online, up to 5). Each enemy inside cancels one attacker. Extra attackers speed it up.
- Only sectors next to your territory can be taken. HQs can't be captured.
- Sector tiers: Open, Village, Town. Empty sectors drift back on their own.
- Players in helicopters, or in vehicles more than 7 m up, don't count.
- HUD shows the new states (capturing, neutralising, contested, locked, HQ).
Test settings in this build: short capture times, unlimited stamina, position readout on the HUD.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 14:45:57 GMT
Last Modified
Tue, 20 Oct 2026 14:46:00 GMT

0.1.1

Add the base game chat and radio managers to the scenario: fixes text chat, #login for listed admins and in-game radios.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 02:16:52 GMT
Last Modified
Tue, 20 Oct 2026 02:16:56 GMT

0.1.0

Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 01:42:30 GMT
Last Modified
Tue, 20 Oct 2026 01:42:33 GMT

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