FPVUR Base
by Smart Insights Apps
Contributors
DaleDimmadrone
1.3.40
UPDATE 1.3.40 — Level camera on stabilized drones Fixed: on DJI-style camera drones and heavy multirotors, the camera now keeps the horizon level. These aircraft hold position by leaning into the wind, and the picture used to lean with them. Pitch and heading still follow the aircraft. An engaged gimbal holds its set angle. FPV acro drones, interceptor tilt servos and the fixed hexacopter FPV camera are unchanged. Checked in a scripted hover with a steady side push; not yet flown by a person in strong wind. Thanks to Foxaloski for the report.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 17:04:38 GMT
- Last Modified
- Wed, 11 Nov 2026 17:06:06 GMT
1.3.39
UPDATE 1.3.39 — UGV radio assignments Added six assignable UGV controls in Set up FPV radio: drive forward/reverse, steering, turret traverse, turret elevation, held aim mode with chassis braking, and held turret fire. UGV axes can reuse calibrated sticks without changing aircraft calibration. Shared camera/thermal and payload controls now identify their ground-robot uses. Existing assignments keep their indices. Requires Ground Robotics 1.3.14 for the corresponding UGV control routing. Checked locally with scripted USB input and native UGV tests. Physical transmitter operation and new end-to-end multiplayer tests were not part of this update.
- Game Version
- 1.9.0.37
- Created
- Thu, 05 Nov 2026 20:34:32 GMT
- Last Modified
- Thu, 05 Nov 2026 20:49:11 GMT
1.3.38
UPDATE 1.3.38 — Arma Reforger 1.9 Fixed ground detection for drones resting at the surface. Some could report a height of 1,000 metres and be skipped by AI operators. Landing checks above objects are preserved. Checked with the drone fleet, inventory and battery actions, and a local dedicated server including reconnecting. Requires Arma Reforger 1.9. Physical radio controls were not part of these tests.
- Game Version
- 1.9.0.37
- Created
- Thu, 05 Nov 2026 16:39:11 GMT
- Last Modified
- Thu, 05 Nov 2026 16:53:46 GMT
1.3.37
UPDATE 1.3.37 — AI target selection AI operators reconsider unsafe targets and can switch to another visible enemy when the shot is safe. They keep their observation point while every available shot is unsafe. Blast safety distances and real inventory limits are unchanged. Checked in game with a nearby civilian, blocked sight lines, an empty drone supply and replacement equipment. The matching Drones update adds local obstacle avoidance. Radio reception and damage still determine whether an attack can finish. Use the current FPVUR Drones release.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 09:05:13 GMT
- Last Modified
- Wed, 04 Nov 2026 09:06:48 GMT
1.3.36
UPDATE 1.3.36 — AI control and Skyranger inputs AI operators hold a stable position when a shot is unsafe, then resume their order when the area clears. Dead characters and disabled drones are excluded from target selection. Operators use supplied drones from their inventory or friendly aircraft on the ground nearby. Skyranger controls include direct radar and driver-screen actions. The previous saved-radio fixes are kept. AI guidance, native firing and crew views were checked in game.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 00:19:04 GMT
- Last Modified
- Tue, 03 Nov 2026 00:20:38 GMT
1.3.35
UPDATE 1.3.35 — AI operator and saved radio fixes AI operators now keep the controller in hand and stay at their post while using drones or UGVs. Search and destroy orders send the drone to the assigned area. Carried drones can now take off after deployment. Operators can also recover a dropped controller or pick one up nearby. Your saved radio choice also takes priority over old presets. Checked with US, USSR and FIA operators, and on a local dedicated server, including reconnecting. Taking control of an operator and returning it to AI were also checked. USB radio input was simulated; physical TX15 confirmation is pending.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 18:13:57 GMT
- Last Modified
- Mon, 02 Nov 2026 18:15:34 GMT
1.3.34
UPDATE 1.3.34 — Maintenance update Added an optional radio log for saved controller profiles and device selection. It is off by default. Existing calibrations and controls are kept. Enable it with -fpvurRadioTrace, or set FPVUR/radio_trace.txt to 1 in the game profile. The output is FPVUR/radio-trace.log. Checked log output, saved settings and reconnecting to a local dedicated server. Radio startup and selection issues are still being investigated.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 16:19:38 GMT
- Last Modified
- Mon, 02 Nov 2026 16:21:09 GMT
1.3.33
UPDATE 1.3.33 — USB radio disconnect fix After unplugging a USB radio and closing the helper, Fly with keyboard/gamepad instead now works while a drone remains linked. You no longer need to unlink the drone first. This fixes the Pocket report and the same handover from other radios or joysticks selected in the FPV setup. The drone stays in failsafe until you choose keyboard/gamepad or reconnect the radio. Saved calibrations are kept. Checked with a simulated helper on a local dedicated server, including reconnecting. Physical Pocket and gamepad checks are still pending. Update FPVUR Base, then restart the game or server.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 15:31:11 GMT
- Last Modified
- Mon, 02 Nov 2026 15:32:48 GMT
1.3.32
UPDATE 1.3.32 — AI recovery and VTX power AI operators switch to a supplied spare after a persistent propeller, controller or video failure. Brief video cuts are tolerated. Failed aircraft stay out of service until repaired or their link recovers. Destroyed or depleted devices no longer add a five-second wait before the next launch. AI VTX power now follows the video link margin. Normal heat, battery use, jamming and detection still apply. Checked on a local dedicated server, including reconnecting. Spare aircraft must be supplied; the AI does not create replacements. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 09:40:14 GMT
- Last Modified
- Mon, 02 Nov 2026 09:41:34 GMT
1.3.31
UPDATE 1.3.31 — AI FPV operators across factions AI soldiers carrying an actual powered FPVUR radio can deploy their real inventory drones and use nearby compatible supplied devices. Runtime faction relations determine allies and hostiles. One device belongs to one AI operator; real player control and captured equipment take priority. Reserves are finite and physically unpacked, with no free replacement aircraft. Visible contacts can be shared with nearby native allied AI groups. Targeting respects line of sight, working cameras, video links and allied proximity. Device batteries, radio power, C2 and real satellite terminals remain required. Low drone charge starts a disarmed return and landing; physically overloaded assemblies are refused rather than given extra thrust. In particular the internal CoreBomber prototype with two 81 mm stores weighs 9.02 kg for 44.145 N rated thrust and remains grounded in that configuration. Includes the latest Skyranger wheel bindings used by Drones 1.3.35. Existing recognition, equipment, localization and player controls are preserved. Skyranger remains a work in progress. Physical right-click sight entry/exit remains open for player review; other bugs may remain. Tests use distinct real server/client processes on one PC, including a fresh-client reconnect. No WAN/console certification or physical keyboard/mouse acceptance is claimed. Known cosmetic limits: an aligned turn can read "TURN -0 deg"; the legacy console label ARMED may coexist with HUD HOLD FIRE. HUD HOLD expresses fire restraint; ARMED is not fire clearance. UPDATE 1.3.30 — Skyranger crew controls / work in progress Adds separate crew bindings used by Drones 1.3.34: PgUp acknowledges, Ctrl+PgUp resumes or authorizes fire for the fire-control holder, and PgDn orders HOLD. Home changes mode for that holder; Ctrl+Home explicitly hands over or claims relief. Ctrl+End requests voluntary gunner slew, Ctrl+PgDn cancels it, and Ctrl+Delete declines a cue. Plain Home/End/PgUp/PgDn/Delete actions ignore the Ctrl modifier where required. Ctrl+Arrow Up/Down/Left/Right sends the commander's MOVE/STOP/FACE/REVERSE instructions to an active driver. These are human driving instructions, never automatic steering, braking or vehicle movement. Their role, life, seat, menu and network checks are implemented by the matching Drones module. Existing recognition panels, mission-defined codes, radio-helper fixes and other Base systems are preserved. Use with FPVUR Drones 1.3.34 for this crew workflow. Skyranger remains a work in progress. Other bugs may remain; fixes and player reviews continue. Physical keyboard/mouse controls, including Ctrl combinations and right-click sight entry/exit, remain NOT VALIDATED; player review is still required. Known cosmetic limits: an aligned turn can read "TURN -0 deg"; the legacy console label ARMED may coexist with HUD HOLD FIRE. HUD HOLD expresses fire restraint; ARMED is not fire clearance. The paired Base/Drones candidate has 782 native assertions and repeated samples without failure, including dedicated clients and a real fresh-client restart. This is not physical-input acceptance. Tests used one PC; no WAN/console certification or manufacturer operating-manual accuracy is claimed. The other eight modules are unchanged. UPDATE 1.3.29 — Common Skyranger and recognition-panel development update Includes the common Base controls and recognition-panel redesign: optional vehicle recognition panels, mission-defined ALPHA / BRAVO / CHARLIE codes, and paint choices independent of a permanent faction colour. Keeps the current Skyranger keyboard context and native controls. Published together with FPVUR Drones 1.3.32. The Skyranger remains a work in progress; its reported crew-pose, reload, ramp-access, zoom and commander/gunner cooperation issues are still being investigated. This update does not declare those reports fixed. UPDATE 1.3.28 — urgent Skyranger control hotfix Fixes the Skyranger crew input context blocking native controls while a crew console is active. Restores native turret aiming, the vehicle exit action and the Escape menu. Skyranger crew shortcuts and their rebinding menu are retained. Includes all previous Base fixes. UPDATE 1.3.27 — urgent hotfix Restores the default Skyranger controls: Home (fire-control mode / weapons policy), Page Up (authorize / assign target), Page Down (hold fire), End (select / designate track) and left mouse button (manual fire). The controls now have their own context while a Skyranger crew console is active, and can be rebound in the FPVUR controls menu. Carrier faction checks also resolve the authored default faction of an unoccupied vehicle; an actual faction affiliation takes priority. UPDATE 1.3.26 Torn nets now keep holding where the netting is still intact: after the first explosion a net becomes a set of panels, and only the panels hit by the blast are removed. Drones pass through the holes and are still caught by the rest of the net (FPVUR Fortifications 1.3.20). Fix: a drone touching the wooden post of a net shelter is no longer treated as caught in the net. New optional performance log for players who see frame drops: start the game with -fpvurPerfLog to write per-second timings of the mod (drone flight, OSD, cameras, radio) to the profile folder. Off by default. Key bindings and texts in all 13 game languages for the drivable Skyranger 30 crew stations (FPVUR Drones 1.3.26). UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 00:14:54 GMT
- Last Modified
- Mon, 02 Nov 2026 00:16:18 GMT
1.3.30
UPDATE 1.3.30 — Skyranger crew controls / work in progress Adds separate crew bindings used by Drones 1.3.34: PgUp acknowledges, Ctrl+PgUp resumes or authorizes fire for the fire-control holder, and PgDn orders HOLD. Home changes mode for that holder; Ctrl+Home explicitly hands over or claims relief. Ctrl+End requests voluntary gunner slew, Ctrl+PgDn cancels it, and Ctrl+Delete declines a cue. Plain Home/End/PgUp/PgDn/Delete actions ignore the Ctrl modifier where required. Ctrl+Arrow Up/Down/Left/Right sends the commander's MOVE/STOP/FACE/REVERSE instructions to an active driver. These are human driving instructions, never automatic steering, braking or vehicle movement. Their role, life, seat, menu and network checks are implemented by the matching Drones module. Existing recognition panels, mission-defined codes, radio-helper fixes and other Base systems are preserved. Use with FPVUR Drones 1.3.34 for this crew workflow. Skyranger remains a work in progress. Other bugs may remain; fixes and player reviews continue. Physical keyboard/mouse controls, including Ctrl combinations and right-click sight entry/exit, remain NOT VALIDATED; player review is still required. Known cosmetic limits: an aligned turn can read "TURN -0 deg"; the legacy console label ARMED may coexist with HUD HOLD FIRE. HUD HOLD expresses fire restraint; ARMED is not fire clearance. The paired Base/Drones candidate has 782 native assertions and repeated samples without failure, including dedicated clients and a real fresh-client restart. This is not physical-input acceptance. Tests used one PC; no WAN/console certification or manufacturer operating-manual accuracy is claimed. The other eight modules are unchanged. UPDATE 1.3.29 — Common Skyranger and recognition-panel development update Includes the common Base controls and recognition-panel redesign: optional vehicle recognition panels, mission-defined ALPHA / BRAVO / CHARLIE codes, and paint choices independent of a permanent faction colour. Keeps the current Skyranger keyboard context and native controls. Published together with FPVUR Drones 1.3.32. The Skyranger remains a work in progress; its reported crew-pose, reload, ramp-access, zoom and commander/gunner cooperation issues are still being investigated. This update does not declare those reports fixed. UPDATE 1.3.28 — urgent Skyranger control hotfix Fixes the Skyranger crew input context blocking native controls while a crew console is active. Restores native turret aiming, the vehicle exit action and the Escape menu. Skyranger crew shortcuts and their rebinding menu are retained. Includes all previous Base fixes. UPDATE 1.3.27 — urgent hotfix Restores the default Skyranger controls: Home (fire-control mode / weapons policy), Page Up (authorize / assign target), Page Down (hold fire), End (select / designate track) and left mouse button (manual fire). The controls now have their own context while a Skyranger crew console is active, and can be rebound in the FPVUR controls menu. Carrier faction checks also resolve the authored default faction of an unoccupied vehicle; an actual faction affiliation takes priority. UPDATE 1.3.26 Torn nets now keep holding where the netting is still intact: after the first explosion a net becomes a set of panels, and only the panels hit by the blast are removed. Drones pass through the holes and are still caught by the rest of the net (FPVUR Fortifications 1.3.20). Fix: a drone touching the wooden post of a net shelter is no longer treated as caught in the net. New optional performance log for players who see frame drops: start the game with -fpvurPerfLog to write per-second timings of the mod (drone flight, OSD, cameras, radio) to the profile folder. Off by default. Key bindings and texts in all 13 game languages for the drivable Skyranger 30 crew stations (FPVUR Drones 1.3.26). UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 21:01:53 GMT
- Last Modified
- Sun, 01 Nov 2026 21:03:18 GMT
1.3.29
UPDATE 1.3.29 — Common Skyranger and recognition-panel development update Includes the common Base controls and recognition-panel redesign: optional vehicle recognition panels, mission-defined ALPHA / BRAVO / CHARLIE codes, and paint choices independent of a permanent faction colour. Keeps the current Skyranger keyboard context and native controls. Published together with FPVUR Drones 1.3.32. The Skyranger remains a work in progress; its reported crew-pose, reload, ramp-access, zoom and commander/gunner cooperation issues are still being investigated. This update does not declare those reports fixed. UPDATE 1.3.28 — urgent Skyranger control hotfix Fixes the Skyranger crew input context blocking native controls while a crew console is active. Restores native turret aiming, the vehicle exit action and the Escape menu. Skyranger crew shortcuts and their rebinding menu are retained. Includes all previous Base fixes. UPDATE 1.3.27 — urgent hotfix Restores the default Skyranger controls: Home (fire-control mode / weapons policy), Page Up (authorize / assign target), Page Down (hold fire), End (select / designate track) and left mouse button (manual fire). The controls now have their own context while a Skyranger crew console is active, and can be rebound in the FPVUR controls menu. Carrier faction checks also resolve the authored default faction of an unoccupied vehicle; an actual faction affiliation takes priority. UPDATE 1.3.26 Torn nets now keep holding where the netting is still intact: after the first explosion a net becomes a set of panels, and only the panels hit by the blast are removed. Drones pass through the holes and are still caught by the rest of the net (FPVUR Fortifications 1.3.20). Fix: a drone touching the wooden post of a net shelter is no longer treated as caught in the net. New optional performance log for players who see frame drops: start the game with -fpvurPerfLog to write per-second timings of the mod (drone flight, OSD, cameras, radio) to the profile folder. Off by default. Key bindings and texts in all 13 game languages for the drivable Skyranger 30 crew stations (FPVUR Drones 1.3.26). UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 17:07:46 GMT
- Last Modified
- Sun, 01 Nov 2026 17:09:25 GMT
1.3.28
UPDATE 1.3.28 — urgent Skyranger control hotfix Fixes the Skyranger crew input context blocking native controls while a crew console is active. Restores native turret aiming, the vehicle exit action and the Escape menu. Skyranger crew shortcuts and their rebinding menu are retained. Includes all previous Base fixes. UPDATE 1.3.27 — urgent hotfix Restores the default Skyranger controls: Home (fire-control mode / weapons policy), Page Up (authorize / assign target), Page Down (hold fire), End (select / designate track) and left mouse button (manual fire). The controls now have their own context while a Skyranger crew console is active, and can be rebound in the FPVUR controls menu. Carrier faction checks also resolve the authored default faction of an unoccupied vehicle; an actual faction affiliation takes priority. UPDATE 1.3.26 Torn nets now keep holding where the netting is still intact: after the first explosion a net becomes a set of panels, and only the panels hit by the blast are removed. Drones pass through the holes and are still caught by the rest of the net (FPVUR Fortifications 1.3.20). Fix: a drone touching the wooden post of a net shelter is no longer treated as caught in the net. New optional performance log for players who see frame drops: start the game with -fpvurPerfLog to write per-second timings of the mod (drone flight, OSD, cameras, radio) to the profile folder. Off by default. Key bindings and texts in all 13 game languages for the drivable Skyranger 30 crew stations (FPVUR Drones 1.3.26). UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 00:04:14 GMT
- Last Modified
- Sun, 01 Nov 2026 00:05:56 GMT
1.3.27
UPDATE 1.3.27 — urgent hotfix Restores the default Skyranger controls: Home (fire-control mode / weapons policy), Page Up (authorize / assign target), Page Down (hold fire), End (select / designate track) and left mouse button (manual fire). The controls now have their own context while a Skyranger crew console is active, and can be rebound in the FPVUR controls menu. Carrier faction checks also resolve the authored default faction of an unoccupied vehicle; an actual faction affiliation takes priority. UPDATE 1.3.26 Torn nets now keep holding where the netting is still intact: after the first explosion a net becomes a set of panels, and only the panels hit by the blast are removed. Drones pass through the holes and are still caught by the rest of the net (FPVUR Fortifications 1.3.20). Fix: a drone touching the wooden post of a net shelter is no longer treated as caught in the net. New optional performance log for players who see frame drops: start the game with -fpvurPerfLog to write per-second timings of the mod (drone flight, OSD, cameras, radio) to the profile folder. Off by default. Key bindings and texts in all 13 game languages for the drivable Skyranger 30 crew stations (FPVUR Drones 1.3.26). UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 22:57:40 GMT
- Last Modified
- Sat, 31 Oct 2026 22:59:06 GMT
1.3.26
UPDATE 1.3.26 Torn nets now keep holding where the netting is still intact: after the first explosion a net becomes a set of panels, and only the panels hit by the blast are removed. Drones pass through the holes and are still caught by the rest of the net (FPVUR Fortifications 1.3.20). Fix: a drone touching the wooden post of a net shelter is no longer treated as caught in the net. New optional performance log for players who see frame drops: start the game with -fpvurPerfLog to write per-second timings of the mod (drone flight, OSD, cameras, radio) to the profile folder. Off by default. Key bindings and texts in all 13 game languages for the drivable Skyranger 30 crew stations (FPVUR Drones 1.3.26). UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 21:45:41 GMT
- Last Modified
- Sat, 31 Oct 2026 21:47:10 GMT
1.3.25
UPDATE 1.3.25 Thermal camera support beyond the STING: drones and UGVs that carry a thermal channel next to their day camera now open on the day camera, and the night-vision key (N, or SC down on the radio for aerial drones) switches to the native thermal image and back. On the fixed FPV cameras the thermal channel uses the 640 x 512 sensor profile (38.6 degrees, no fisheye). The STING keeps its fixed thermal sensor unchanged. Fix: the OSD of FPV drones with optical assist (armed fibre FPV) raised a script error every frame; the throttle readout is now read safely. Names and descriptions in all 13 game languages for the new night (thermal) FPV variants and the Orlan-10 thermal payload (FPVUR Drones 1.3.25). The armed fibre FPV description now names its 6S3P 12600 mAh pack. UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 09:18:11 GMT
- Last Modified
- Sat, 31 Oct 2026 09:19:32 GMT
1.3.24
UPDATE 1.3.24 Dedicated 3D models for the 2S 3000 mAh Li-ion pack (two 18650 cells, XT30) and the 6S3P 12600 mAh Li-ion pack (closed hard case, cable glands, XT90): they no longer borrow the 6S 8400 mAh model. Names and descriptions in all 13 game languages for the new NR-2 nano reconnaissance drone, its kit and the Skyranger 30 air defence (FPVUR Drones 1.3.24). Includes the radio helper frame-rate fix of 1.3.23. UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 07:34:59 GMT
- Last Modified
- Sat, 31 Oct 2026 07:36:49 GMT
1.3.23
UPDATE 1.3.23 Fix: big frame-rate drop (down to 10-15 fps) while flying with a radio connected through the radio helper (thanks to Reht johnns for the report). The game re-read the helper's file on every stick read; it now reads it once per frame, and less often if file access is slow on that PC (for example a profile folder synced by OneDrive). Control response is unchanged in practice (at most one frame). Radios plugged in directly over USB are not affected. UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 06:44:34 GMT
- Last Modified
- Sat, 31 Oct 2026 06:45:58 GMT
1.3.22
UPDATE 1.3.22 All 13 game languages are now supported. New: Czech, Italian, Japanese, Korean, Brazilian Portuguese, Ukrainian and Simplified Chinese (after Russian, German, Spanish and Polish in 1.3.21). The game language (Settings > Game > Language) applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. OSD flight messages stay in English, as on a real Betaflight OSD. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 20:32:43 GMT
- Last Modified
- Fri, 30 Oct 2026 20:34:09 GMT
1.3.21
UPDATE 1.3.21 New languages: Russian, German, Spanish and Polish, in addition to English and French. The game language (Settings > Game > Language) now applies to item names and descriptions, actions, hints, the FPV - Pilot settings, the OSD editor and key bindings. Stays in English on purpose: OSD flight messages (as on a real Betaflight OSD; French is kept), the radio setup assistant and Game Master UAV flight plans. Fix: the degree sign showed as "°" in FPV - Pilot settings. The new translations were machine-assisted: corrections from native speakers are welcome on Discord. UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 19:24:10 GMT
- Last Modified
- Fri, 30 Oct 2026 19:25:33 GMT
1.3.20
UPDATE 1.3.20 Realistic radio link (thanks to L1me for the reports and logs): - Analog video now degrades progressively behind obstacles (snow, then black) instead of cutting at the first branch, soldier or vehicle. The signal diffracts over and around objects; a house, a wood or a hill still blocks it. - The control link (ELRS and DJI) follows the same obstacle path: a DJI no longer loses control while its image is still visible. OcuSync control now holds a little past the video, as on real DJI systems. - DJI: antenna diversity (no more deep signal drop in hard banks) and faster image recovery after an obstacle. Fix: after a short game freeze, one radio frame could read every switch at zero, disarming the drone in flight or switching its flight mode. Such frames are now ignored. New 6S3P 12600 mAh Li-ion pack (long endurance), used by the armed fibre-optic FPV (FPVUR Drones 1.3.22). New OSD styles in Settings > FPV > OSD layout... > "Style": - Interceptor: large graduated green reticle, link and video data grouped on the right. - Bomber: drop stations shown as a column on the left, filled when loaded. - Standard: the current OSD (default). Your own logo on the OSD: put an image named osd_logo.jpg (or .dds / .tga) in Documents\My Games\ArmaReforger\profile\FPVUR\ then choose its place and size with the "Logo" buttons and Save. PNG and transparency are not supported by the game: the logo is shown as a rectangle, so use a dark background. Replaced the image during a session? Press "Reload". A step-by-step guide (OSD_LOGO_README.txt) is written in that folder the first time you open the OSD editor. The logo is local: only you see it. Drone map (C) during a video link loss: static, digital blocks, the loss veil and the frozen image no longer cover the map. UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 17:25:37 GMT
- Last Modified
- Fri, 30 Oct 2026 17:27:16 GMT
1.3.19
UPDATE 1.3.19 Radio setup improvements - FPVUR V2 default assignments remain available after manual binding. - Clearer guidance for controls that still require manual assignment: motor arming and flight modes. - Preset review, explicit confirmation and backup of previous assignments are preserved. - Clearer Classic USB / no Advanced mode setup through the PowerShell helper. - Function-specific guidance for maintained motor switches, spring-return buttons and payload toggles. - Control testing explains the active / rest cycle needed for repeated activations. The reported missed SA/SD activations are still being investigated on the physical radio; this update does not claim to fix that symptom. Thanks to Reht johnns for the Pocket setup feedback. UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 08:07:14 GMT
- Last Modified
- Fri, 30 Oct 2026 08:08:36 GMT
1.3.18
UPDATE 1.3.18 Radio helper: fix intermittent loss of radio input caused by transient access collisions on the local data file. The helper now publishes two independent atomic frames, and the game can read the alternate when the primary is unavailable. Session, sequence and 250 ms failsafe checks remain active; a restarted helper cannot reactivate an older stream. After updating FPVUR Base, close the old helper, generate and launch the helper again from the in-game FPV radio setup. Its window should show version 1.4.2. No changes to the radio model, calibration or switch assignments are required by this fix. Thanks to Reht johnns for the report and diagnostic logs. UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 06:48:44 GMT
- Last Modified
- Fri, 30 Oct 2026 06:50:11 GMT
1.3.17
UPDATE 1.3.17 - must be used with FPVUR Drones 1.3.19 (network state packet changed: everyone on a server needs both updates). - New FPV radio setup: Settings > Controllers > Set up FPV radio. Numbered steps: choose controller, calibrate sticks, assign buttons and switches, controls tour, test page. - Your radio is now detected from the main menu, not only in a match. - "Radio not detected?" opens a troubleshooting panel; the clipboard is only replaced when you click "Copy Win+R command". - Radio helper (no .exe shipped): writes a small script to your profile for radios the game does not list; shows when the game is in the background; optional option 4 backs up your SD card and installs the FPVUR model. - New "Prepare your radio" guide for a new radio: EdgeTX version, SD backup, model file, USB Joystick Advanced, Toggle tip for SW1-SW6. - FPVUR V2 EdgeTX models for 26 radios are written to your profile (RadioProfiles/2.0). - "Use FPVUR V2 default assignments": one click with a review page. Motors, flight modes and Cycle flight mode are never assigned automatically. - Radio check: imports for 24 radios; radio names are matched more strictly, an unknown name asks for confirmation. - Radio check page: "Start Radio Check" and "Copy folder path". - Controllers page names the FPV radio actually in use. - Xbox/PS5 note in Set up FPV radio, and a hint when a console controller shows up as a USB joystick. - Keyboard/gamepad mode hides radio steps 1-3; step 3 is greyed without a controller. - "Change keyboard / gamepad buttons" opens Settings > Keybinds on the FPV Ultra Realism category. - Safety rules: Motors, Return home and Turtle cannot share a control with a combo or a long press; Motors off at connection blocks arming; plugging a radio in never arms. - Digital video behind buildings, vehicles and soldiers now breaks up into blocks instead of cutting straight to black. Open-field range is unchanged. - Optional on-screen stick and button display (off by default). FPV2 OSD codes now have 32 fields; older codes are still read, new codes are not readable by older versions. - Flight modes and HOLD, calibration and multiplayer control while airborne reworked. Known limits: tested by the author with a RadioMaster TX15, a DJI RC3 and an Xbox controller; other radios and the FPVUR V2 models are validated in the EdgeTX 2.12.4 simulator only. Windows can show an old radio name: check the radio on the review page. With Turtle on a knob maximum (P2), make sure that knob does not rest at its top end. Digital video may hold longer behind ridges and in forests. Do not put a combo on the same control as Motors. Severe altitude loss with 160 kg porters is not fixed. UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 21:17:32 GMT
- Last Modified
- Thu, 29 Oct 2026 21:19:02 GMT
1.3.16
UPDATE 1.3.16 Support for the new thermite "dragon" hexacopter: payload mass for the thermite canister (6 kg, estimate), English/French names and descriptions, catalog search keywords. Anti-drone nets (shelter and trench nets) are now torn by drone warheads and dropped munitions exploding on them. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 20:36:29 GMT
- Last Modified
- Tue, 27 Oct 2026 20:37:53 GMT
1.3.15
UPDATE 1.3.15 Drones dropped from inventory now settle using their lowest point instead of sinking into the ground. FPV transport bags now use their actual bag model in the inventory preview. Launch equipment names and catalog entries have been updated for wooden launch blocks and the new 3D-printed launch stand. No playable missions included. Existing gallery, contributor, license and donation link preserved. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 14:50:23 GMT
- Last Modified
- Tue, 27 Oct 2026 14:51:45 GMT
1.3.14
UPDATE 1.3.14 Disarmed drones now continue to draw electronics and transmitter power outside inventory storage. Battery replacement and control handover preserve the current pack: delayed state from an older pack cannot overwrite it. STING now starts in normal view. Use the camera switch to toggle clean white-hot IR, then back to normal. Camera framing is unchanged. No playable missions included. Existing gallery, contributor, license and donation link preserved. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 22:43:28 GMT
- Last Modified
- Mon, 26 Oct 2026 22:44:52 GMT
1.3.13
UPDATE 1.3.13 F8 (fixed-wing control), Right Ctrl (recon feed), the goggles view and arming now tell you what is missing (the R15 FPV radio in your hands, FPV goggles or an FPV station) instead of silently doing nothing. Thanks to kyles025 for the report. No playable missions included. Existing gallery preserved. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 16:44:38 GMT
- Last Modified
- Mon, 26 Oct 2026 16:46:06 GMT
1.3.12
UPDATE 1.3.12 Anti-drone nets now catch munitions dropped by drones: impact-fused rounds detonate on the net, grenades stay caught in the mesh until their fuse, mines never settle. Trench roofs stop them too. No playable missions included. Existing gallery preserved. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 08:36:23 GMT
- Last Modified
- Mon, 26 Oct 2026 08:37:43 GMT
1.3.10
UPDATE 1.3.10 Fixed night vision not toggling from the keyboard / gamepad when any joystick device was plugged in. The radio only takes over when one of the mod's radio presets is active. No playable missions included. Existing gallery preserved. FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1 Effective for releases first distributed under this license, beginning with 1.0.4. Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions. Licensor/contact: the author/publisher of the official Workshop mod https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism Permission requests: contact that publisher through the official mod's Discord: https://discord.gg/Q8tznyWSpX 1. SCOPE AND PRE-EXISTING RIGHTS This license governs only copyright and similar rights that the Licensor owns and is entitled to license in original contributions not already made available under an irrevocable prior license. It does not claim ownership of third-party content, Bohemia Interactive content, trademarks, public-domain material, ideas, methods or facts, or rights that do not exist under applicable law. Releases 1.0.3 and earlier were distributed under the Arma Public License (APL). Rights previously granted under APL remain available for the material covered by that grant, including when that material is present in a later release. This license does not retroactively revoke, narrow or replace those rights. New and separately protectable contributions not covered by a prior grant are subject to this license. Merely including unchanged old material in 1.0.4 does not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices. Where an existing or third-party license grants rights, this license imposes no additional restriction on the exercise of those rights. 2. PERMITTED USE You may download, install and run the official mod in Arma Reforger for noncommercial gameplay, including on non-monetized multiplayer servers. Copies necessary for installing, running and privately backing up the official mod are allowed. You may create missions and configuration-only compatibility addons which reference the official mod as a dependency without copying its protected files or incorporating its protected original content. You may share links to the official Workshop listing and noncommercial gameplay screenshots or videos with reasonable attribution to FPV Ultra Realism. Normal Workshop download, installation, update, caching, hosting and distribution by Bohemia Interactive and its authorized service providers are permitted. This license must not be interpreted to obstruct the Workshop's functioning. 3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS Except as permitted above, by a pre-existing/third-party license, by mandatory law or by the Licensor's separate written permission, you may not: - extract, copy or reuse protected code, models, textures, animations, audio, user interfaces or other original assets in another mod or project; - repack, mirror, redistribute, reupload or publish the protected content or a derivative/rebranded version on this Workshop or any other service; - distribute modifications, ports or adaptations containing that content; - remove authorship, attribution, copyright or license notices from protected content in a manner requiring the Licensor's permission; - present another person's work as your own or imply official endorsement. Running the official mod as a dependency is allowed; bundling its protected files inside another mod is not. All rights not expressly granted are reserved. 4. NONCOMMERCIAL USE AND PRODUCT LIMITS Commercial use of the Content is prohibited. Direct and indirect monetization of the Content is prohibited, including sale, paid access, paywalled downloads, paid game advantages and its operation as content on monetized servers. Use of the Content outside Bohemia Interactive's own products is prohibited. The permission granted by this license is limited to Arma Reforger. It does not authorize converting or importing protected original content into other games. No contrary permission is implied by the availability of a file or its format. 5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS Bohemia Interactive material and other third-party material retain their own copyright and license terms. Nothing here restricts those rights or prevents compliance with those licenses. The applicable Arma Reforger EULA, Workbench EULA and Workshop Terms of Use continue to apply; no rights necessary for the authorized functioning of the Workshop are withdrawn. This license does not restrict statutory exceptions, lawful independent creation, or acts permitted without the Licensor's consent by mandatory law. It does not revoke rights granted under APL in older releases. Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples, https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory points and character references from VestSample.blend/Character_Template.fbx were used for FPVUR armbands and goggles; skeleton/IK references from SampleMod_NewWeapon were used for the R15 radio and original animation tracks. FPVUR geometry, weighting, textures and tracks were authored around these references. The original sample material remains under APL, with its as-is warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license . Referenced base-game resources belong to Bohemia Interactive and its licensors. EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses. 6. BREACH AND WARRANTY Permission under this custom license ends on breach of its applicable terms; this does not terminate independent third-party licenses or prior APL grants. The mod is supplied as-is, without warranty to the extent permitted by law. Nothing excludes liability that cannot lawfully be excluded. If a provision is unenforceable, it is limited or severed to the extent necessary; the remainder continues subject to mandatory law and the preceding rights-preservation rules. French explanatory notice (the English clauses above define this license): Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel comme dependance autorisees. Pour les creations nouvelles protegees par cette licence, reprise de fichiers, repack, republication et diffusion de versions derivees interdits sans accord ecrit. Usage commercial et monetisation directe ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les droits des tiers restent valables. Cette licence n'est pas un verrou technique. FPV Ultra Realism - third-party and prior-license notices PRIOR FPVUR RELEASES Versions through 1.0.3 were published under Arma Public License (APL). Existing grants remain irrevocable according to that license's terms. The new custom license does not prevent reuse of material already licensed under APL. APL full terms: https://www.bohemia.net/en/licenses/arma-public-license BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial, Arma-only, with attribution. Source: https://github.com/BohemiaInteractive/Arma-Reforger-Samples License: https://www.bohemia.net/en/licenses/arma-public-license Material used includes skeletons/memory points from VestSample.blend and character-template references for FPVUR armbands and goggles, and skeleton/IK references from SampleMod_NewWeapon for the R15 pilot radio and animations. Modifications: original FPVUR geometry, weighting, textures and animation tracks were authored around these references. Original third-party material remains under APL. Any independently protectable later contribution is licensed only to the extent permitted by APL; the custom license cannot restrict APL rights. APL material is supplied as-is under APL's warranty/liability provisions. BASE GAME Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive and its licensors and remain subject to the game's applicable terms. A reference does not transfer ownership or create a right to redistribute the base game. TOOLS AND EXTERNAL SOFTWARE EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools. They retain their respective licenses; no ownership or replacement license is claimed. Installing or referring to a tool does not make FPVUR its owner. Any separately supplied third-party file retains its original license and notices, which prevail over the FPVUR custom license for that file. Workshop Terms: https://reforger.armaplatform.com/workshop-terms
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 20:22:59 GMT
- Last Modified
- Sun, 25 Oct 2026 20:24:31 GMT

