Summary
A real, physically simulated sling strap on your rifle. It routes over your shoulder, drapes and sways with your movement, follows the weapon wherever you carry it.
Description
Your rifle finally hangs from something. Sling Physics adds a simulated two-point
sling strap that clips to your weapon and routes across your body — over the
shoulder, across the back, down to the stock. It drapes, settles and sways as you
move, and it follows the weapon into whatever carry position you set up in the
Sling Editor: chest, hip, low back, anywhere.
No inventory item, no extra slot — the strap appears on your holstered or slung
primary and stays with it.
FEATURES
- Physically simulated strap: a full bone chain that drapes and settles on your
body instead of a stiff painted-on band
- Follows YOUR carry position from the Sling Editor — move the rifle, the sling
comes with it
- Stays realistic through weapon handling: pull your pistol or throw a grenade
and the sling stays on the rifle it belongs to; long guns only, no straps on
sidearms or frags
- 4 colourways: Black, Coyote, MOAB, OCP
- Two routing styles: standard and opposite shoulder (a true mirrored route),
each remembering its own tuning
- Hang mode: let the parked rifle hang free on the strap physics
FIT EDITOR (press END)
Make the sling sit exactly right on YOUR character and YOUR gear:
- Drag route points on the body with a 3D gizmo — where the strap crosses the
shoulder, the back, the arm
- Pick the exact attachment bones on each weapon — every rifle remembers its own
anchor setup
- Cycle colourway and routing style from the same screen
- Per-point reset back to defaults at any time
- Everything is saved to your profile and restored automatically
MULTIPLAYER
- Fully replicated: colour, routing, fit points and weapon anchors — other
players see YOUR sling exactly as you tuned it
- Per-player: everyone runs their own setup side by side
- Late joiners receive everything automatically
NOTES / KNOWN LIMITATIONS
- The sling appears on primary long guns (rifles, MGs, snipers, launchers with a
primary slot). Weapons from other mods that declare no weapon type will not
receive a strap — report them and they can be added
- Console players see everyone's slings correctly; the fit editor itself is
currently keyboard + mouse (PC)
- Tuning the fit is done per player, on your own screen, at your own pace — no
server setup needed
Feedback and bug reports welcome.
License
Arma Public License No Derivatives (APL-ND)