Deadwood Creatures

by Project Outbreak
Deadwood Creatures

Summary

Optional creature-pack director for Project Outbreak Deadwood Lite. Dynamically spawns mounted Creature Melee AI packs across Glenwood mass graves.

Description

Deadwood Creatures weaves optional Creature Melee AI packs into Project Outbreak Deadwood Lite without making any creature pack a forced download.

HOW IT WORKS
- Load Project Outbreak Deadwood Lite and Deadwood Creatures on your server, plus whichever Creature Melee AI monster add-ons your server chooses to mount.
- At mission start, Deadwood Creatures detects which creature add-ons are loaded and matches them to Glenwood's biomes, night cycle, and frontline sieges.
- Forest and rural mass graves can sprout fungal spires and spore packs; town nests and night counter-sieges attract nocturnal flocks, heavy warbeasts, armored walkers, and rare valley-wide apex encounters announced over radio.
- Respects Deadwood Lite's server FPS governor and cleans up abandoned creatures when squads leave an uncontested sector.

REQUIREMENTS
Creature Melee AI, Project Outbreak, and Project Outbreak Deadwood Lite (0.1.23 or newer).

LICENCE
Arma Public License (APL). Optional creature add-ons are referenced dynamically at runtime and keep their own licences.

License

Arma Public License (APL)

Version
0.1.0
Game Version
1.9.0.37
Version size
5.49 KB
Created
11.11.2026
Last Modified
11.11.2026
ID
0B4FB11C2012DC01

Dependencies