Project Outbreak Deadwood Lite
by Project Outbreak
0.1.5
Active mass graves can now spawn the Abomination on servers that load Special Zombies and Creatures. Each grave has a 1% chance per minute, with at most one Abomination alive across the valley. It follows the existing lure, population limit and idle cleanup rules. The creature addon remains optional; Lite's required dependencies and other infected spawn chances are unchanged.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 13:32:50 GMT
- Last Modified
- Sat, 10 Oct 2026 13:32:57 GMT
0.1.4
Objectives and capture now advance through neighboring bases instead of opening the whole map. Each base you hold opens its linked neighbors, with several routes available. Distant bases and relays cannot be captured early. Losing the last supporting neighbor cancels that objective and interrupts capture; infected-held targets reopen when a route is available again.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 16:07:36 GMT
- Last Modified
- Fri, 09 Oct 2026 16:07:41 GMT
0.1.3
The AI commander now gives your squads an objective for every base the infected hold, and gives a new one when the infected take a base back. Before this, no objective or target marker appeared until a player commander set one by hand. Nothing else changed from 0.1.2.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 16:49:32 GMT
- Last Modified
- Thu, 08 Oct 2026 16:49:37 GMT
0.1.2
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 02:57:35 GMT
- Last Modified
- Thu, 08 Oct 2026 02:57:41 GMT
Showing 1 to 4 of 4 results
Rows per page
Showing 1 to 4 of 4 results
Rows per page