Summary
Four decoy grenades that stage a 30-second firefight where they land - real in-game weapon sounds, no smoke.
Description
Throw one, and once the can comes to rest a firefight breaks out around it for 30 seconds. Rifles, a machine gun, a grenade going off, and the other side answering from 70 metres away, all using the game's own weapon sounds, so from a distance it is indistinguishable from the real thing.
Four cans, two per faction, each with its own coloured band and label:
- Decoy - US Firefight: M16s and an M249 against AKs
- Decoy - US Humvee: a Humvee pulls up, handbrake, doors, then the fight
- Decoy - Soviet Firefight: AK-74s, an AKS-74U, a PKM and an SVD against M16s
- Decoy - Soviet UAZ: a UAZ pulls up, gears, handbrake, doors, then the fight
Found in the arsenal under Throwables for US and USSR, supply cost 1. Works on any Conflict server that loads the mod.
Nothing is sent over the network per shot - every client plays the scene locally from the same seed, so it costs the server nothing. Built for 128-player servers.
Made by H.O.W for the Hogs of War community.
License
Arma Public License (APL)