Intruder
by Your401kPlan
0.0.46
- Added garrison cap
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 19:16:40 GMT
- Last Modified
- Sat, 07 Nov 2026 19:18:52 GMT
0.0.45
- Cleaned up scripts, getting ready for public release
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 02:15:53 GMT
- Last Modified
- Sat, 07 Nov 2026 02:16:35 GMT
0.0.44
- Fixed stash deposit bug
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 21:33:20 GMT
- Last Modified
- Fri, 06 Nov 2026 21:33:36 GMT
0.0.43
- Title card changes
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 06:25:48 GMT
- Last Modified
- Fri, 06 Nov 2026 06:26:19 GMT
0.0.42
- Added additional public server settings
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 03:39:55 GMT
- Last Modified
- Fri, 06 Nov 2026 03:40:13 GMT
0.0.41
- Adjusted stash window to compensate for controller users - Removed intel reveal location from sabotage ammo - Removed rally vehicles from spawn pool
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 02:24:14 GMT
- Last Modified
- Fri, 06 Nov 2026 03:09:04 GMT
0.0.40
- Added credit crawl - Added pool vs solo resources options - Added wiretap kit prefab requirement
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 01:28:59 GMT
- Last Modified
- Fri, 06 Nov 2026 02:13:48 GMT
0.0.39
- Added credit crawl - Added pool vs solo resources options - Added wiretap kit prefab requirement
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 00:27:20 GMT
- Last Modified
- Fri, 06 Nov 2026 01:29:52 GMT
0.0.38
- 1.9 update
- Game Version
- 1.9.0.37
- Created
- Thu, 05 Nov 2026 19:18:36 GMT
- Last Modified
- Thu, 05 Nov 2026 19:21:29 GMT
0.0.37
- Fix for doubling sound of computer hum - Added checkpoint prefabs without barbed wire
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 03:05:43 GMT
- Last Modified
- Wed, 04 Nov 2026 03:06:06 GMT
0.0.36
- Convoy escaped bug should be fixed
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 02:09:36 GMT
- Last Modified
- Wed, 04 Nov 2026 02:09:51 GMT
0.0.35
- Overhaul to most written text - Added fix to spawning in rocks on hideout 9
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 05:13:53 GMT
- Last Modified
- Tue, 03 Nov 2026 05:14:16 GMT
0.0.34
- Fixed heli insert
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 04:07:21 GMT
- Last Modified
- Mon, 02 Nov 2026 04:07:40 GMT
0.0.33
- Fix for fade from black
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 00:47:07 GMT
- Last Modified
- Mon, 02 Nov 2026 00:47:27 GMT
0.0.32
- Fix for fade from black upon start
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 00:00:56 GMT
- Last Modified
- Mon, 02 Nov 2026 00:01:18 GMT
0.0.31
- Economy balance update
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 23:43:46 GMT
- Last Modified
- Sun, 01 Nov 2026 23:44:46 GMT
0.0.30
- Added ability to sleep in beds
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 23:20:59 GMT
- Last Modified
- Sun, 01 Nov 2026 23:21:57 GMT
0.0.29
- Changed icon - Changed some strings - Added unique textures to objectives
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 19:01:43 GMT
- Last Modified
- Sun, 01 Nov 2026 19:03:19 GMT
0.0.28
- Players can disable startup helis by faction - Infil options are now a list and not a toggle
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 16:50:45 GMT
- Last Modified
- Sun, 01 Nov 2026 16:51:32 GMT
0.0.27
- Items that don't fit in your inventory sent to stash - Reinforcements system reworked - no more call is sent out, reinforcement calls are silent and much faster, they scale in intensity the longer the fight goes on and the more players there are - Enemy garrisons now scale with playercount - Added enemy Special Forces patrol zones: SF teams spawn in and track players that wander into these zones. - Added enemy Special Forces Observation Posts: ambush teams that keep an eye out for players and attack from hiding - Special Forces behavior and population can be tweaked from the settings menu - Player body despawn time increased - Reinforcments near objectives are larger and more aggressive - As the threat level increases, so do the amount of armed vehicle patrols - Scout teams will now occupy buildings outside of towns and rest there - Towns may spawn random patrols inside them, they can be patrolling or resting - Reinforcement system numbers reworked - Wetwork jobs now defer to locations closer to players and are rolled when taken - Added enemy helicopter patrols - Added enemy helicopter gun runs as enemy reinforcement call ins - Added player heli drop off start - Added faction dependent music to start
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 06:56:38 GMT
- Last Modified
- Sun, 01 Nov 2026 06:57:26 GMT
0.0.26
- Reinforcement system numbers reworked - Wetwork jobs now defer to locations closer to players and are rolled when taken - Milbase on everon has been adjusted
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 21:02:53 GMT
- Last Modified
- Sat, 31 Oct 2026 21:03:21 GMT
0.0.25
- Fixed scout and resting team spawns
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 20:07:12 GMT
- Last Modified
- Sat, 31 Oct 2026 20:07:21 GMT
0.0.24
- Reinforcments near objectives are larger and more aggressive - As the threat level increases, so do the amount of armed vehicle patrols - Scout teams will now occupy buildings outside of towns and rest there - Towns may spawn random patrols inside them, they can be patrolling or resting - Added two new hideouts to everon
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 19:36:25 GMT
- Last Modified
- Sat, 31 Oct 2026 19:37:01 GMT
0.0.23
- Increased player body despawn timer
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 06:34:04 GMT
- Last Modified
- Sat, 31 Oct 2026 06:34:16 GMT
0.0.22
- Items that don't fit in your inventory sent to stash - Reinforcements system reworked - no more call is sent out, reinforcement calls are silent and much faster, they scale in intensity the longer the fight goes on and the more players there are - Enemy garrisons now scale with playercount - Added enemy Special Forces patrol zones: SF teams spawn in and track players that wander into these zones. - Added enemy Special Forces Observation Posts: ambush teams that keep an eye out for players and attack from hiding - Special Forces behavior and population can be tweaked from the settings menu
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 06:30:26 GMT
- Last Modified
- Sat, 31 Oct 2026 06:30:40 GMT
0.0.21
Fixes: UI no longer blocks pause/esc menu Hold to buy is now a press Controller UI issues should be fixed Mouse and Esc now can be used on "hold" button UI Additions: Added discard button in stash, gives you a tiny refund You can now activate convoy starts manually from a terminal Added a tent item with a terminal that allows players to skip time Added briefing menu to startup Totally recalculated enemy spawn numbers, each location has a base number and a multiplier in the settings. Garrison number in world editor is now moot Convoys now have 3 vehicles, all must be destroyed (NEED TESTING FOR THIS) Enemy foot patrols are more active now Added scaling setting for foot patrols and vehicle patrols War escalation now scales more aggressively, can be tuned via settings
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 19:18:41 GMT
- Last Modified
- Thu, 29 Oct 2026 19:19:01 GMT
0.0.20
- Removed civilian helicopters from loot pool - Fixed some text wrapping on the wetwork menu - Fixed everon being listed in intel regardless of the map - Fuel Cans are purchasable at hideouts - Server auto-start timer is now 10 minutes and disabled by default - Fixed controller users not being able to use button holds in the UI - Added garage parking tool (BTL_GarageSpot.et) - Removed terminal visualizer sounds - Backup call has been reworked, only one NPC will attempt a call at a time, if he dies then the call ends - New start menu settings: Wetwork cooldown, Start at hideout, Player map markers - Some settings can now be changed mid-save by an admin - Fixed the "Locate hideout" mission - Wetwork jobs prefer to be closer to the player that activated it - Objective defenders spread out more, perimeter patrols added
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 03:37:08 GMT
- Last Modified
- Tue, 27 Oct 2026 03:37:19 GMT
0.0.19
- Fix for GRU 3 loadout
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 06:14:13 GMT
- Last Modified
- Mon, 26 Oct 2026 06:14:49 GMT
0.0.18
- Removed a bunch of debug logs
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 00:14:55 GMT
- Last Modified
- Mon, 26 Oct 2026 00:15:12 GMT
0.0.17
- Making sure system uploads this
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 07:24:40 GMT
- Last Modified
- Sun, 25 Oct 2026 07:25:12 GMT

