BTL Sandbox Testing
by Your401kPlan
0.0.18
- Removed a bunch of debug logs
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 00:14:55 GMT
- Last Modified
- Mon, 26 Oct 2026 00:15:12 GMT
0.0.17
- Making sure system uploads this
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 07:24:40 GMT
- Last Modified
- Sun, 25 Oct 2026 07:25:12 GMT
0.0.16
- Added info on settings on startup when you click on them - Added Master Faction conf
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 07:04:22 GMT
- Last Modified
- Sun, 25 Oct 2026 07:04:54 GMT
0.0.15
- Added regional commander - Added garage system - Added vehicle outpost activity
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 05:27:59 GMT
- Last Modified
- Sun, 25 Oct 2026 05:28:29 GMT
0.0.14
- Remade Startup menu UI - Added multiple objectives per outpost
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 03:58:36 GMT
- Last Modified
- Sun, 25 Oct 2026 03:59:09 GMT
0.0.13
- Fixed faction manager
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 01:57:20 GMT
- Last Modified
- Sun, 25 Oct 2026 01:57:29 GMT
0.0.12
- Fixed script compilation
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 01:27:21 GMT
- Last Modified
- Sun, 25 Oct 2026 01:27:36 GMT
0.0.11
- Can now type in chat in setup
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 01:26:07 GMT
- Last Modified
- Sun, 25 Oct 2026 01:26:21 GMT
0.0.10
- Start menu: with no save, an admin sets up the run before world gen. - Factions: player and enemy (USSR / US / FIA). - Operation: DEFAULT or CUSTOM difficulty, shared lives, lives per operator, objective count (ALL / RANDOM / 4-20), enemy manpower. - Enemy forces: accuracy, spotting (calm / alert / night), bullet damage taken. - Operators: health, bleeding rate. - Non-admins see it read-only. It auto-launches after 2 min. - A save loads as before, with its factions and settings. - Enemy reinforcements (radio calls): - An enemy group that sees you warns "ENEMY CALLING FOR BACKUP". Kill the group or break contact within ~5 s to stop the call. - If the call goes through: "HOSTILE ELEMENT EN ROUTE - ETA 20 S". A foot squad spawns out of sight 75-200 m from the caller and hunts your last known position. - Later calls in the same fight bring bigger squads, at least 90 s apart. - After the fight the squads go home and the survivors return to the enemy reserve. - End screen: OPERATION REPORT slide replaces the vanilla Victory/Defeat screen (days, objectives, kills, losses, lives, funds), with a countdown to the next operation. - Scrub: white flash with sound, OPERATION SCRUBBED slide and music, then fade to black. - Briefing pages updated to the current build. - SADM scrub sound now plays. - Dedicated server: hold-to-confirm (scrub, shop, intel) works with Enter / gamepad A, not only the mouse. - Scrub warning text no longer cut off. - Hideout reminder banner no longer covers text chat. - Infinite loading screen and blank deploy map on a fresh run.
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 01:14:46 GMT
- Last Modified
- Sun, 25 Oct 2026 01:14:57 GMT
0.0.9
- Too much for patch notes, see internal documentation
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 20:20:38 GMT
- Last Modified
- Sat, 24 Oct 2026 20:20:53 GMT
0.0.8
- Added more objectives to Everon
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 01:45:34 GMT
- Last Modified
- Thu, 22 Oct 2026 01:45:43 GMT
0.0.7
- Test for winning via enemy manpower depletion
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 23:02:18 GMT
- Last Modified
- Wed, 21 Oct 2026 23:02:23 GMT
0.0.6
- Fixed geiger counter sounds - Removed Shelter prefab
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 20:26:26 GMT
- Last Modified
- Tue, 20 Oct 2026 20:26:35 GMT
0.0.5
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 17:31:07 GMT
- Last Modified
- Tue, 20 Oct 2026 17:31:22 GMT
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