BUSHWAR Core

by Sgt.James

2.0.1

Game Version
1.8.0.13
Created
Mon, 12 Oct 2026 04:35:26 GMT
Last Modified
Mon, 12 Oct 2026 04:35:30 GMT

2.0.0

2.0.0 - the framework is split three ways. BUSHWAR Core is now only the backend link: the ModOps and Discord event client, the SFTP chat relay and the stats hooks. The staff floor (roles, the admin menu, the server settings) now ships in BUSHWAR Admin Tool and the Game Master content in BUSHWAR Gamemaster, so a server runs all three together.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 15:25:15 GMT
Last Modified
Sat, 10 Oct 2026 15:25:18 GMT

1.2.19

The ESC menu is whole again: the BUSHWAR rows are appended to the vanilla button column instead of being inserted above Players by detaching the rows below it - that detach/re-add threw a VM exception on every ESC press and took the vanilla rows below Players with it. The vanilla rows are never touched now, and the group keeps the engine's own keyboard/gamepad navigation.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 07:56:16 GMT
Last Modified
Sat, 10 Oct 2026 07:56:21 GMT

1.2.18

The retired vanilla vote-kick no longer unregisters its config class: SCR_VotingKick carries a BaseContainer config-root attribute in the base game, and a modded class replaces it, so the class failed to register ('Unknown class' at boot). The vanilla attribute is re-declared above our override.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 07:29:17 GMT
Last Modified
Sat, 10 Oct 2026 07:29:35 GMT

1.2.17

Self tools: state no longer survives a session, an OFF can never be refused, and every refused switch echoes the server's state back to the console row. GM/Admin/Armavision view: the editor camera keep restores the position only, so the view can no longer arrive sideways.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 07:08:32 GMT
Last Modified
Sat, 10 Oct 2026 07:08:39 GMT

1.2.16

1.2.16 - the Troopie tier is retired: a joining player holds no BUSHWAR role, so the base game role stands. Supporter and the staff tiers are unchanged.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 05:40:54 GMT
Last Modified
Sat, 10 Oct 2026 05:40:58 GMT

1.2.15

1.2.15 - the vanilla editor key is the engine's again: our takeover is deleted, so the base-game keybinds open AND close the GM view, the building menu and Armavision.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 05:12:09 GMT
Last Modified
Sat, 10 Oct 2026 05:12:16 GMT

1.2.14

1.2.14 - the ESC buttons are built into the vanilla pause-menu column above Players (keyboard and gamepad navigation works), with a new Server Message row that re-opens the MOTD.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 04:24:03 GMT
Last Modified
Sat, 10 Oct 2026 04:24:21 GMT

1.2.13

1.2.13 - the per-object deconstruction lock row is only offered on buildings and objects, not on players or vehicles.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 03:57:46 GMT
Last Modified
Sat, 10 Oct 2026 03:57:51 GMT

1.2.12

1.2.12 - the chat prefix shows the real role (a Moderator using the GM viewport no longer broadcasts as Admin) and a GM sees their own ping.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 03:17:59 GMT
Last Modified
Sat, 10 Oct 2026 03:18:03 GMT

1.2.11

1.2.11 - every role can use the build menu again: the vanilla editor key goes back to the engine unless the player holds a BUSHWAR view, and the campaign BUILDING mode stays in every player's editor mode set.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 02:38:10 GMT
Last Modified
Sat, 10 Oct 2026 02:38:17 GMT

1.2.10

1.2.10 - per-scenario MOTD title cards: the client fetches the card for the scenario it loaded and soft-fails to the scenario's own art; the download no longer uses the engine's obsolete FILE_now (WR-COMPILE/PACK PASS).
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 19:19:41 GMT
Last Modified
Fri, 09 Oct 2026 19:19:47 GMT

1.2.8

1.2.8 - the MOTD and Server Rules defaults are the operator's own text byte for byte: the rules text already matched, and the MOTD default gained the one trailing newline the stored copy has.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 18:34:35 GMT
Last Modified
Fri, 09 Oct 2026 18:34:39 GMT

1.2.7

1.2.7 - the operator's current BUSHWAR Settings are the boot defaults: Block Player Deconstruction, Player chat prefixes and Player prefix colours now default ON.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 17:59:00 GMT
Last Modified
Fri, 09 Oct 2026 17:59:05 GMT

1.2.6

Correction to 1.2.5: the retired supply-cost permission row keeps its slot, label, description, group and storage entry and drops only its display listing
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 15:35:41 GMT
Last Modified
Fri, 09 Oct 2026 15:35:46 GMT

1.2.5

The per-faction supply cost factor is removed: charging is vanilla again on the arsenal item price, the deploy charge and the pad price (the spawner's own Price % stays)
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 15:26:44 GMT
Last Modified
Fri, 09 Oct 2026 15:26:50 GMT

1.2.4

The operator's layout pass: duration list background/columns now fill their panel, the PM notice title sits inside its panel, and the Workbench editor's sub-pixel offsets and short-form colour texts are normalised
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 15:13:34 GMT
Last Modified
Fri, 09 Oct 2026 15:13:39 GMT

1.2.3

Layout audit, content combinations: every wrapped text body now clips (the notice no longer draws a long kick/ban reason over its neighbours)
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 14:10:01 GMT
Last Modified
Fri, 09 Oct 2026 14:10:07 GMT

1.2.2

Nine UI layout defects fixed (BUG-309): the PrefixDialog drew two live hints in the same band, the stats list panel hung outside its panel, the console list container was tinted with the accent, and six chrome boxes sat 2-5 px outside theirs
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 14:02:58 GMT
Last Modified
Fri, 09 Oct 2026 14:03:05 GMT

1.2.1

1.2.1 - the F7 PM prompt is a small window of its own (538x238, three-line box, dark field tint, Send/Close) instead of the full-width rules editor, and the PM notice band reads properly: the title sits inside the header band, the 37px orange block is the 2px rule the art draws, and the grey wash over the message area is gone. Also: the spawner list logs its offered-entry and rendered-row counts, so a missing vehicle can be traced. BUG-259 / BUG-267.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 11:33:34 GMT
Last Modified
Fri, 09 Oct 2026 11:33:39 GMT

1.2.0

1.2.0 - the message-preset system is REMOVED (Sgt.James: remove the presets all together, we dont need that, so revert back to the old working system): the F7 preset pages, the Broadcast Presets picker and its dropdown, the store and .json, the list/body/save/delete RPCs, the bw_preset command and the picker layout are gone. The Broadcast page is one typed Global Admin Broadcast row again, plus the overlay-only News Overlay Message, Message BLUFOR/OPFOR and PM Player - all on BW_ACTION_BROADCAST. Message Presets and Broadcast Custom are retired permission slots.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 07:31:07 GMT
Last Modified
Fri, 09 Oct 2026 07:31:14 GMT

1.1.89

1.1.89 - the BUSHWAR Settings Sgt.James set up on the test box are now the shipped defaults: vote-kick threshold 60% / minimum participation 50%. And Allow Self Actions is part of the Debug Settings entirely - the row is revealed and written by the Debug Settings permission alone (its own matrix row is retired), so only a role that can change the debug switches can see it.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 06:48:11 GMT
Last Modified
Fri, 09 Oct 2026 06:48:16 GMT

1.1.88

1.1.88 - the two weapon-base overrides are back, as MINIMAL same-GUID stubs (a few lines adding one empty SCR_WeaponStatsManagerComponent) instead of copies of the base game prefabs: Self-Tools Remove Recoil reaches sidearms and machine guns again without Core shipping a full vanilla file that would revert a Bohemia rebalance (BUG-291). Plus the 1.1.87 batch: stored text keeps its line breaks (Ctrl+V with CRLF folded to LF, BUG-307/266), the warning's Reason 15% lower + the rules prompt after it (BUG-260), tinted ban/kick/slay fields and the base game's duration arrow (BUG-279), the respawn-gated slay rules re-ask (BUG-273), the TROOPIE row fallback (BUG-306), the ModOps dead-link warning (BUG-305).
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 06:36:59 GMT
Last Modified
Fri, 09 Oct 2026 06:37:05 GMT

1.1.87

1.1.87 - Server Rules / MOTD / every stored text keeps its line breaks now: Ctrl+V pastes from the clipboard with CRLF folded to LF instead of the edit control folding the breaks into spaces (BUG-307/266), the warning notice's Reason sits 15% lower and the Server Rules prompt follows it (BUG-260), the ban/kick/slay reason fields carry a dark tint and the duration arrow is the base game's own widget-library arrow (BUG-279), an admin slay waits for the target to respawn before re-asking the rules (BUG-273), permission-gated rows fall back to the TROOPIE tier instead of vanishing when the roster push has not arrived (BUG-306), and a dead ModOps audit link now warns in the log (BUG-305).
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 05:52:21 GMT
Last Modified
Fri, 09 Oct 2026 05:52:27 GMT

1.1.85

1.1.85 - the default Server Rules are the General/OPFOR set Sgt.James wrote: hate speech, bullying and mic spam; OPFOR main camping, shooting into main, BLUFOR uniforms and radio; the evidence process and the ToS line.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 03:35:44 GMT
Last Modified
Fri, 09 Oct 2026 03:35:49 GMT

1.1.84

1.1.84 - the per-item supply-cost override is reverted: a modded class on the CONFIG class SCR_ArsenalItem emptied the whole arsenal (BUG-264, QA round 2 row 11). The loadout deploy charge still scales by the paying faction. Published as 1.1.84 because 1.1.83 had already been uploaded from a stale pack (the release tool now refuses that).
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 02:31:06 GMT
Last Modified
Fri, 09 Oct 2026 02:31:11 GMT

1.1.83

1.1.83 - the per-item supply-cost override is reverted: a modded class on the config class SCR_ArsenalItem emptied the whole arsenal (BUG-264, QA round 2 row 11). The loadout deploy charge still scales by the paying faction.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 02:29:06 GMT
Last Modified
Fri, 09 Oct 2026 02:29:13 GMT

1.1.82

1.1.82 - an admin slay now asks the staff member for a reason, tells the player they were slayed and why, then asks them to read the Server Rules again. The GM right-click Slay is unchanged.
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 19:31:14 GMT
Last Modified
Thu, 08 Oct 2026 19:31:21 GMT

1.1.81

1.1.81 - the per-faction supply cost factor now reaches the per-item arsenal price and refund, so the number a player sees matches the charge (BUG-264, decided option 1)
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 13:33:43 GMT
Last Modified
Thu, 08 Oct 2026 13:33:48 GMT

1.1.80

1.1.80 - fixed six engine errors per menu open: each BUSHWAR console tab button carried a second child the engine refuses, so the dead underline is gone (the active tab still reads as selected). Also carries the 1.1.79 spawner/caps settings reword.
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 10:28:34 GMT
Last Modified
Thu, 08 Oct 2026 10:28:39 GMT

Showing 1 to 30 of 50 results

Rows per page

Next