Summary
Server performance fix: AI groups woken only by fast or high helicopters spawn 1/4 of their soldiers. Ground players arriving later get the full group.
Description
Helis flying over objectives wake every AI spawn underneath, which tanks server FPS.
Flyover Spawn Fix cuts that down. If the only players near an AI group as it spawns are in a helicopter going faster than 40 km/h OR higher than 30 m above ground, the group spawns 1/4 of its soldiers (rounded up, min 1).
When a ground player, a slow/low heli or a GM camera comes within spawn range, the group tops back up to full strength.
Works on any proximity-driven AI group (ambient patrols and spawners using the 1.8 spawn queue), so it also covers modded scenarios that use them.
Server-side only. Built for Reforger 1.8+.
Testing build: debug logging is ON - filter your server console.log for [FlyoverFix].
License
Arma Public License (APL)