Attention Soldiers,
0.9.8.73 Changelog
Game
Added: It's now possible to set the Z-offset of the turret sidesteps ray trace for each turret compartment
Fixed: Entering a turret while moving displaces the character from it
Fixed: Animation of the bipod not playing during weapon inspection reload
Fixed: No longer possible to manipulate with supplies or start build mode using a destroyed supply truck
Fixed: OwnerOnly and NoOwner properties should no longer incorrectly attempt to read their value from the baseline
Fixed: Mines are now not allowed to be dropped while being placed.
Fixed: Group menu selection doesn't change when a player respawns
Fixed: Seize and Defend tasks were not working due to a faulty trigger
Fixed: Download manager version displaying
Fixed: Rivers flow map
Fixed: A case where MovementSwayAimModifier would not update because of premature caching and validation of unused variable
Workbench
Added: World Editor - Menu actions for prefab inheritance moved under the generic "Inherit" interface of every resource browser
Stability
Fixed: UI - Image set loading crash fix
Server Hosting
Added: Server config param crossPlatform
Changed: Renamed config params:
gameHostBindAddress to bindAddress
gameHostBindPort to bindPort
gameHostRegisterBindAddress to publicAddress
gameHostRegisterPort to publicPort
playerCountLimit to maxPlayers
supportedGameClientTypes to supportedPlatforms
adminPassword to passwordAdmin (and moved into game object - same as password)
Changed: Default values to true for params:
Changed: Order of IP Addresses and Ports in Server hosting UI
Known Issues
Server performance can be significantly reduced when replicating a high number of characters (players + AIs), and this issue becomes more prominent with increased limits, making it difficult to handle 128 players and 200+ AIs.
Playing Everon Conflict with 128 players is not recommended, while Arland might be more feasible due to its smaller size and fewer AI spawns. Pure PvP without AIs could be a potential alternative for larger player counts.
Initiating picture-in-picture (PiP) scope during weapon-switching animation results in the scope view being blacked out.
PiP scope turns black when switching between prone and crouched stance while aiming down sights (ADS).
Visual and audio effects of shooting might not be replicated for other players after picking up a dropped weapon.
Problems with looting dead bodies were encountered during testing and require investigation.
Base callsigns may be missing after reconnecting.
Issues with an inability to respawn at a specific base after death were encountered during testing and require investigation.
The spawn point of the radio operator may disappear from the deploy screen when they switch vehicle seats.
Passengers in a vehicle may float around vehicles or be invisible to other players after switching seats until they exit the vehicle.
AI do not react to nearby gunfire from a turret mounted on any vehicle, behaving as if no shooting occurred at all.
The game window briefly switches to full screen during loading screen transitions.
The filter for modded entities in the Editor Entity browser is not functioning.
Server configuration param for a2s is not properly working. If you want to use a2s protocol, it must be configured via CLI params a2sIpAddress and a2sPort.
After enabling a previously disabled add-on, included missions are not displayed in the "Scenarios" tab until the game is restarted.
Add-ons required for joining a modded server may be incorrectly displayed after opening the server browser for the first time after disconnecting.
Addon downloading sometimes gets stuck or fails when connecting to a server.
Addon download might get stuck if you try to download an older version of an addon you already have downloaded.
If you are certain your download got stuck:
First, try to restart the game and connect to the server again.
If it doesn't help, cancel the download/connection process.
Try to initiate the connection to the same server again → You will see a list of addons that need to be downloaded/updated → Those are likely the addons causing the problem.
Go to Workshop and find the addons from the previous step and delete them.
Restart the game and connect to the same server again. The download should finish successfully.