Minor update for Arma Reforger for Xbox
We are going to update the Xbox version of the game. There will be downtime of the servers between 12:00 - 15:00 CEST.
Arma Reforger 0.9.5.51 [Xbox] changelog:
- Fixed: UI: Temporarily disabled tooltips (not used in the game at all) as a hotfix for a crash during game exit
- Tweaked: Proper handling of a download error for a bug where there were no files to download
- Changed: Raised the maximum connection limit in RplNet to 256 in order to match server config limits
- Fixed: Added missing view geometry to several models
- Fixed: Typo in the Instagram web link
- Fixed: M88 injured materials were still using the wrong texture
- Fixed: AI sometimes did not see players in very dark areas, even up close
- Fixed: Possessed AI had bad collisions
- Fixed: Broken character movement when changing items while prone
- Fixed: GameConnection got stuck when PrepareReload happened in a state other than Ready
- Fixed: Crash when a world reload happened just as the stream was being prepared
- Fixed: Deletion during loading not properly modifying RplScheduler's spatial map
- Fixed: EnableStreaming(Node) not working properly with layering
- Changed: RplScheduler's budgeting considers the amount of streams the client has open when opening streams
- Tweaked: Improved replication / RplScheduler / BattlEye logs in order to reduce spam and improve informational value
- Fixed: Stretched character arms when using the mounted turret on M1025
- Tweaked: Horizontal aim limits on M1025 turret to match aimspace values
- Fixed: Conflict: Levitating fireplace
- Fixed: Conflict: Levitating radio in Lamentin