Cover image of Update

Attention soldiers,

We're going to update the Steam and Xbox versions of the game. The game will be updated today, March 2nd. There will be server downtime between 12:00 - 15:00 CET. Changelog


  • Changed: Player in building mode can no longer delete static guns with others players in them

  • Changed: Refund value from deleted compositions in Free Roam Building was changed to 100%

  • Fixed: Misaligned board at Chotain's millitary base vehicle depot

  • Fixed: Possibility to switch to sea level placement

  • Fixed: Moving a weapon from one inventory slot to other causes it to be dropped and bugged

  • Fixed: Sprint impossible while weapon is raised

  • Fixed: Procedural animations would fail on change of model mesh, for example destruction of radio tower

  • Fixed: Teleporting of vehicles was stretching particle effects, now properly resets velocity

  • Fixed: UserActions weren't properly initialized in Vehicle depots

  • Fixed: Handle case where mesh object is changed with ProcAnimComponent

  • Fixed: A dangling pointer, automatically reacts to a PhysicsComponent change etc


  • Added: Replication statistics available to user code (including scripts)

  • Fixed: RplSession script callbacks were sometimes invoked too many times (beginning) or not at all (ending)

  • Fixed: Possible network stall when encoding limits are hit


  • Fixed: Create default export profile in the addon of given model 

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