Attention soldiers,
We're going to update the Steam and Xbox versions of the game. The game will be updated today, March 2nd. There will be server downtime between 12:00 - 15:00 CET.
0.9.7.95 Changelog
Game
Changed: Player in building mode can no longer delete static guns with others players in them
Changed: Refund value from deleted compositions in Free Roam Building was changed to 100%
Fixed: Misaligned board at Chotain's millitary base vehicle depot
Fixed: Possibility to switch to sea level placement
Fixed: Moving a weapon from one inventory slot to other causes it to be dropped and bugged
Fixed: Sprint impossible while weapon is raised
Fixed: Procedural animations would fail on change of model mesh, for example destruction of radio tower
Fixed: Teleporting of vehicles was stretching particle effects, now properly resets velocity
Fixed: UserActions weren't properly initialized in Vehicle depots
Fixed: Handle case where mesh object is changed with ProcAnimComponent
Fixed: A dangling pointer, automatically reacts to a PhysicsComponent change etc
Multiplayer
Added: Replication statistics available to user code (including scripts)
Fixed: RplSession script callbacks were sometimes invoked too many times (beginning) or not at all (ending)
Fixed: Possible network stall when encoding limits are hit
Modding
Fixed: Create default export profile in the addon of given model