Attention Soldiers,
We updated the game on both Steam and Xbox.
1.2.0.102 Changelog
General
Fixed: Incorrect recoil translation was applied to camera while aiming down sights of turret-mounted weapons
Fixed: Max LOD prevention for opening door in vehicle
Fixed: Automatic group join upon reconnect not respecting private groups
Fixed: Cursor couldn't be moved on the map with a controller
Fixed: Throwables sometimes drop on the ground at the thrower's feet, but are seen by clients as correctly thrown
Fixed: Position of right M23 gun mount on armed UH-1
Fixed: Drag and dropping an item onto another in vicinity results in the item being picked up
Tweaked: HDR mask for using optics through windows
Stability
Fixed: Possible crash when sending analytics events
Fixed: Crash due to access violation when calling unbound command
Fixed: Crash in bird manager when a sound map had improper data
Fixed: Crashed caused by inventory containers
Fixed: Possible crash when vehicle gets destroyed
Fixed: Crash when weapon slot was not properly removed from the list of simulated entities
Fixed: Memory leaks in audio-related objects
AI
Fixed: Look At command role check
Fixed: Pathfinding was wrong in some of tight spaces
Fixed: AI was doing suppressive fire of last known position of helicopters
Fixed: AIs could get stuck in grenade-throwing animation
Modding
Added: PerceivableComponent.IsInCompartment, PerceivableComponent.GetCompartmentAccessComponent
Fixed: Scenario Framework - Wrong attribute setup for ActionChangeTriggerActivationPresence
Fixed: Scenario Framework - Change Trigger Activation Presence action VME for task clear