Attention Soldiers,
We updated the game on both Steam and Xbox.
Changelog 1.2.0.98
General
Fixed: Groups no longer randomly switching on spawn while Game Master is active
Fixed: Vehicle UI not visible in third person
Fixed: Character position desync when streaming in a character that is getting out of a turret
Fixed: Interrupting weapon reload didn't cancel weapon animation
Fixed: Magazine dropped during reload was invisible on client
Fixed: Parts of the vest disappear when looted from dead body after moving some distance
Fixed: Time to end ragdoll was using wrong default value
Fixed: Flashlight spawned inside slots from prefab initialization were not attached correctly in replication hierarchy
Fixed: Missing Remove Casualties action on Mi-8 and UAZ-469
Fixed: Missing Remove Casualty action on UH-1 gunner
Fixed: Allow AI to look in different directions while under Follow command
Fixed: Settings Menu - Spinboxes don't get unfocused on Tab change
Tweaked: Burn time on the M583A1 white UGL fired flares is now 40s instead of the original 30s
Tweaked: Characters in Mi-8 cargo seats can no longer fall out when flipped
Tweaked: User interaction on M997 ambulance
Stability
Fixed: Memory leak on ObstacleAvoidance
Fixed: Projectile effects that spawn entities could sometimes have NaN transforms
Fixed: Mounted guns on vehicles did not have "Parent Node From Parent Entity" set to true