Cover image of 1.2.0.98 Update

Attention Soldiers,

We updated the game on both Steam and Xbox.

Changelog 1.2.0.98

General

  • Fixed: Groups no longer randomly switching on spawn while Game Master is active

  • Fixed: Vehicle UI not visible in third person 

  • Fixed: Character position desync when streaming in a character that is getting out of a turret

  • Fixed: Interrupting weapon reload didn't cancel weapon animation

  • Fixed: Magazine dropped during reload was invisible on client

  • Fixed: Parts of the vest disappear when looted from dead body after moving some distance

  • Fixed: Time to end ragdoll was using wrong default value

  • Fixed: Flashlight spawned inside slots from prefab initialization were not attached correctly in replication hierarchy

  • Fixed: Missing Remove Casualties action on Mi-8 and UAZ-469

  • Fixed: Missing Remove Casualty action on UH-1 gunner

  • Fixed: Allow AI to look in different directions while under Follow command

  • Fixed: Settings Menu - Spinboxes don't get unfocused on Tab change

  • Tweaked: Burn time on the M583A1 white UGL fired flares is now 40s instead of the original 30s

  • Tweaked: Characters in Mi-8 cargo seats can no longer fall out when flipped

  • Tweaked: User interaction on M997 ambulance

Stability

  • Fixed: Memory leak on ObstacleAvoidance

  • Fixed: Projectile effects that spawn entities could sometimes have NaN transforms

  • Fixed: Mounted guns on vehicles did not have "Parent Node From Parent Entity" set to true

Published on 

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