Attention soldiers,
We're going to update the Steam and Xbox Experimental applications of the game. The game will be updated today, May 4th. There will be server downtime between 12:00 - 15:00 CET.
0.9.8.54 Changelog
Game
Added: InventoryItemComponent::PlaceOnGround method to be able to place items on the ground from a script
Changed: General art vegetation, clutter, and surfaces cleanup and polishing
Fixed: Mine can be placed on characters (kinematic bodies)
Fixed: Data errors in Brick Gate 01
Fixed: Settings freeze fix
Fixed: Small refactor of item changing replication. Should fix situations where mine arming animations wouldn't start or interrupt correctly
Fixed: It was possible to equip a mine with a gadget if the mine is equipped from the ground
Fixed: Player would exit the vehicle through the roof at low server FPS
Fixed: Bug with forbidden gadget equipping if a weapon isn't unequipped
Fixed: 2D sights adjustment didn't match PIP properly
Fixed: Dying with scoped binos didn't clear the ADS state