Cover image of Experimental Update

Attention soldiers,

We're going to update the Steam and Xbox Experimental applications of the game. The game will be updated today, May 4th. There will be server downtime between 12:00 - 15:00 CET. Changelog


  • Added: InventoryItemComponent::PlaceOnGround method to be able to place items on the ground from a script

  • Changed: General art vegetation, clutter, and surfaces cleanup and polishing 

  • Fixed: Mine can be placed on characters (kinematic bodies)

  • Fixed: Data errors in Brick Gate 01

  • Fixed: Settings freeze fix

  • Fixed: Small refactor of item changing replication. Should fix situations where mine arming animations wouldn't start or interrupt correctly

  • Fixed: It was possible to equip a mine with a gadget if the mine is equipped from the ground

  • Fixed: Player would exit the vehicle through the roof at low server FPS 

  • Fixed: Bug with forbidden gadget equipping if a weapon isn't unequipped

  • Fixed: 2D sights adjustment didn't match PIP properly 

  • Fixed: Dying with scoped binos didn't clear the ADS state 

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