Known Issues

This page contains list of known issues and possible workarounds.

Also, see our Feedback Tracker for reported issues. Visit Arma Reforger FAQ for common troubleshooting.

0.9.9.47

  • All vehicles will disappear after 10 minutes of not using them.
  • Playing in the fullscreen can cut the bottom part of the UI information for the weapons and turrets.
  • Deleting all dead bodies and destroyed vehicles with the GM can lead to the kick of all GMs from the server → Workaround: Delete entities in smaller batches.
  • Right-clicking when using GM will open an empty radial or it will center the cursor instead of opening the context menu.
  • Some buildings/compositions can be built without a proper obstruction check making these buildings/compositions unusable.
  • After enabling a previously disabled add-on, included missions are not displayed in the "Scenarios" tab until the game is restarted.
  • Characters in the turrets sometimes start drifting away creating a surrealistic portrait of a man with really long arms holding a turret.
  • Deleting objects/fortifications does not reimburse supplies when it was built from a supply truck but deleted from the camp's freebuilding mode.
  • Players that reconnect to the server are missing rights to use ArmaVision and Building interface. The only way is to disconnect from the server and connect back.
  • Spawning on the radio in the vehicle into the driver seat will not allow a player to control the vehicle until he changes the seat or leaves the vehicle and re-enters it.
  • Players sometimes cannot join already existing groups on the server after they connect.
  • Players reconnecting to the server are not joining the group where they were and need to rejoin the group.
  • Players can soft-lock themselves when joining a server with a mod that they reported. They need to cancel the mod report in the Workshop to be able to join the server.
  • Exploding on own placed mines while in a vehicle counts as Friendly Fire on DS.
  • Most AIs in a group are inert during fight with multiple targets.
  • Tracers have no color in night.
  • Respawning on the radio in the vehicle will not allow player to use gadgets.
  • Radial menu is empty after one GM player disconnects.
  • Screen effects (from blood loss for example) are displayed over UI elements such as chat.
  • Radio frequency defaults to 32 (or 38 for Soviets) no matter the group.

Warning:

  • Server performance can be greatly reduced when replicating a high number of characters (players + AIs), and this issue becomes more prominent with increased limits, making it difficult to handle 128 players and 200+ AIs.
    • Playing Everon Conflict with 128 players is not recommended, while Arland might be more feasible due to its smaller size and fewer AI spawns. Pure PvP without AIs could be a potential alternative for larger player counts.

0.9.8.64

  • Server performance can significantly decrease when replicating a high number of characters (players + AIs), and this issue worsens with increased limits, making it difficult to handle 128 players and 200+ AIs.
  • Playing Everon Conflict with 128 players is not recommended. Arland might be more feasible due to its smaller size and fewer AI spawns. Pure PvP without AIs could be an alternative for larger player counts.
  • Initiating PiP scope during a weapon-switching animation results in the scope view being blacked out.
  • PiP scope turns black when switching between prone and crouched stances while aiming down sights (ADS).
  • Visual and audio effects of shooting may not be replicated for other players after picking up a dropped weapon.
  • Problems with looting dead bodies were encountered during testing and require investigation.
  • Base callsigns may be missing after reconnecting.
  • Issues with an inability to respawn at a specific base after death were encountered during testing and require investigation.
  • The spawn point of the radio operator may disappear from the deploy screen when they switch seats in vehicles.
  • Passengers in a vehicle may float around or be invisible to other players after switching seats until they exit the vehicle.
  • AIs do not react to nearby gunfire from a turret mounted on any vehicle, behaving as if no shooting occurred.
  • The game window briefly switches to full screen during loading screen transitions.
  • The filter for modded entities in the Editor Entity browser is not functioning.
  • After enabling a previously disabled add-on, included missions are not displayed in the &quout;Scenarios&quout; tab until the game is restarted.
  • Add-ons required for joining a modded server may be incorrectly displayed after opening the server browser for the first time after disconnecting.
  • Addon downloading sometimes gets stuck or fails when connecting to a server.
  • Addon downloads might get stuck if you try to download an older version of an addon you already have.

If you're certain your download got stuck:

  1. First, restart the game and reconnect to the server.
  2. If that doesn't help, cancel the download/connection process.
  3. Try to initiate the connection to the same server again. You will see a list of addons that need to be downloaded/updated, which are likely the addons causing the problem.
  4. Go to the Workshop and find the addons from the previous step and delete them.
  5. Restart the game and reconnect to the same server. The download should finish successfully.

0.9.8.53

  • Server performance can be greatly reduced when replicating a high number of characters (players + AIs), and this issue becomes more prominent with increased limits, making it difficult to handle 128 players and 200+ AIs.
    • Playing Everon Conflict with 128 players is not recommended, while Arland might be more feasible due to its smaller size and fewer AI spawns. Pure PvP without AIs could be a potential alternative for larger player counts.
  • Initiating PiP scope during weapon-switching animation results in the scope view being blacked out.
  • PiP scope turns black when switching between prone and crouched stance while aiming down sights (ADS).
  • Visual and audio effects of shooting might not be replicated for other players after picking up a dropped weapon.
  • Problems with looting dead bodies were encountered during testing and require investigation.
  • Players clip into the roof of a vehicle when exiting it if the server has low FPS.
  • In the event of a kick, the player returns to their previous character, potentially causing replication issues with shooting until they reconnect.
  • Base callsigns may be missing after reconnecting.
  • Issues with an inability to respawn at a specific base after death were encountered during testing and require investigation
  • The spawn point of the radio operator may disappear from the deploy screen when they switch seats in vehicles.
  • Passengers in a vehicle may be invisible to other players after switching seats until they exit the vehicle.
  • Vehicle previews in the vehicle depot do not display properly while selecting a vehicle.
  • The game window briefly switches to full screen during loading screen transitions.
  • Attempting to unbind the "Rest Weapon" action in keybindings causes a crash.
  • The filter for modded entities in the Editor Entity browser is not functioning.
  • After enabling a previously disabled add-on, included missions are not displayed in the "Scenarios" tab until the game is restarted.
  • Add-ons required for joining a modded server may be incorrectly displayed after opening the server browser for the first time after disconnecting.
  • Modding: Community assets using TCModFuncs are not fully functional.
  • Addon downloading gets sometimes stuck or fails when connecting to a server.
    • Addon download might get stuck if you try to download an older version of an addon you already have downloaded.
  • If you are certain your download got stuck:
    • First try to restart the game and connect to the server again.
    • If it doesn't help, cancel the download/connection process.
    • Try to initiate the connection to the same server again → You will see a list of addons that need to be downloaded/updated → Those are likely the addons causing the problem.
    • Go to Workshop and find the addons from the previous step and delete them.
    • Restart the game and connect to the same server again. The download should finish successfully.
  • After vaulting weapon inspection is not available.
  • Motor pools are missing interaction. Workaround is to just build a vehicle depot.

0.9.7.91

General bugs

  • The movement of the player camera isn't fluent when playing with a controller and a 30 FPS limit.
  • Tasks placed by GM don't disappear when the required objectives are completed.
  • It isn't possible to use Steam overlay to connect to a player who is hosting an in-game server.
  • Entering a turret while sprinting deforms the character.
  • Using the RMB in the quick-heal menu in the inventory darkens the screen.
  • Vehicles get sometimes stuck in the First gear. Stopping and restarting the engine fixes the issue.
  • Switching seats in a vehicle at the same time as exiting the vehicle can break your character controller.
  • Two players getting in a vehicle at the same time break the character controller of one of them and may block the seat until the player disconnects.
  • Two players switching seats to the driver seat at the same time can cause a minor desync.
  • It isn't possible to activate Free building on a truck that was inactive for more than half an hour.

Addon downloading gets sometimes stuck or fails when connecting to a server

  • Addon download gets stuck if you try to download an older version of an addon you already have downloaded.
  • Addon download gets skipped if you cancel and reinitiate connection to the server before the addon download finishes or gets stuck.

If you are certain your download got stuck:

  • First try to restart the game and connect to the server again.
  • If it doesn't help, cancel the download/connection process.
  • Try to initiate the connection to the same server again → You will see a list of addons that need to be downloaded/updated → Those are likely the addons causing the problem.
  • Go to Workshop and find the addons from the previous step and delete them.
  • Restart the game and connect to the same server again. The download should finish successfully.

0.9.7.61

  • Xbox storage space for addons is limited to 10 GB, blocking some players from downloading all the mods they'd like to have.
  • Downloading of add-ons might fail if a player downloads mods in the background whilst doing other actions.
    • A workaround is to patiently wait in the downloading screen after initiating the mod download until it finishes.
    • If your addons get corrupted, and you're getting "Failed to start with the following mods" even after restarting the game, delete your addons from your device.
      • To do that on PC, navigate to the game profile folder (%USERPROFILE%\Documents\My Games\Arma Reforger) and delete the addon folder.
      • To do so on Xbox, hover over Arma Reforger in Xbox Home and press the View button, go to "Manage game and addons", and delete your Saved data.
  • Some addons can get deleted after deleting and redownloading an addon without restarting the game.
  • Servers fail to update addons during initiation. It is necessary to delete the addon and do a fresh install of the newer version.
  • Flickering deploy screen in Tutorial scenario. Workaround is to just press space to deploy.
  • Vehicle engine does not always starting when holding W. Try going backwards (S), holding R or looking at the start engine widget and holding F.
  • If two players get into the same seat at the same time, one of the players might be unable to control his character properly.
  • Eliminate target task might not spawn in Combat Ops.
  • Dead AI character might be rarely considered alive, blocking completion of Clear Area Combat Ops task.

Last updated: 19.05.2023

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